Logo
Explore Help
Sign In
Fun/better-genshin-impact
1
0
Fork 0
You've already forked better-genshin-impact
mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-05-23 09:55:48 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
e2f84f7edd2f9e27e57f0c24acd70e5ccc4ccbd2
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
ddaodan 4a17383f86 修复自动地脉花战后切队与结束检测问题 (#3088)
2026-04-30 10:29:09 +08:00
..
Assets
新增基于怪物死亡经验判断是否执行聚集材料 (#3051)
2026-04-15 23:34:07 +08:00
Config
Feat/multi lan (#1336)
2025-03-28 11:00:08 +08:00
Model
修复游泳检测问题 (#3055)
2026-04-20 13:52:11 +08:00
Script
修改自动战斗ready指令的表现
2026-03-11 23:06:06 +08:00
AutoFightConfig.cs
修改调度器配置设置的默认值,提供新建配置组的部分预设参数 (#3077)
2026-04-27 19:46:14 +08:00
AutoFightContext.cs
auto domain: SendInput instead of PostMessage
2025-01-30 08:07:51 +08:00
AutoFightParam.cs
新增基于怪物死亡经验判断是否执行聚集材料 (#3051)
2026-04-15 23:34:07 +08:00
AutoFightSeek.cs
切换角色问题测试用代码
2026-03-17 02:25:31 +08:00
AutoFightTask.cs
修复自动地脉花战后切队与结束检测问题 (#3088)
2026-04-30 10:29:09 +08:00
ExperienceDetector.cs
新增基于怪物死亡经验判断是否执行聚集材料 (#3051)
2026-04-15 23:34:07 +08:00
OneKeyFightTask.cs
更新时不覆盖一键宏 #2521
2026-01-16 00:58:30 +08:00
Powered by Gitea Version: 1.25.5 Page: 91ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API