This website requires JavaScript.
Explore
Help
Sign In
Fun
/
better-genshin-impact
Watch
1
Star
0
Fork
0
You've already forked better-genshin-impact
mirror of
https://github.com/babalae/better-genshin-impact.git
synced
2026-05-21 09:45:48 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
e00f0b3fa040054b4418335ba4e8b702b1c1af44
better-genshin-impact
/
BetterGenshinImpact
/
GameTask
/
AutoTrackPath
History
秋云
b82395cc3a
1. MoveMapTo之前保证缩放大于2,以保证初始中心点识别不会出错; (
#1187
)
...
2. 重构MoveMapTo,主要去除了首次的试探过程(由于直接使用游戏坐标来确定需要移动的距离,试探已经不再需要)。
2025-02-19 09:56:05 +08:00
..
Assets
Merge pull request
#899
from physligl/main
2024-12-31 00:28:34 +08:00
Model
1. 修复移动到部分传送点时经过开放区域导致移动失败的问题。2. 修复因为初始地图缩放等级过大无法点击传送点的问题。
2024-12-27 22:54:47 +08:00
AutoTrackPathParam.cs
refactor: solo task
2024-09-22 23:56:39 +08:00
AutoTrackPathTask.cs
mod: 修改控制角色前进的方法
2025-01-06 22:55:08 +08:00
MovementControl.cs
mod: 修改向前移动和跳起的方式
2025-01-06 22:55:08 +08:00
PathPointRecorder.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
TpConfig.cs
1. MoveMapTo之前保证缩放大于2,以保证初始中心点识别不会出错; (
#1187
)
2025-02-19 09:56:05 +08:00
TpTask.cs
1. MoveMapTo之前保证缩放大于2,以保证初始中心点识别不会出错; (
#1187
)
2025-02-19 09:56:05 +08:00