Files
better-genshin-impact/BetterGenshinImpact/ViewModel/NotifyIconViewModel.cs
2024-03-10 02:58:30 +08:00

64 lines
1.7 KiB
C#

using BetterGenshinImpact.Service.Interface;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using System;
using System.Windows;
using System.Windows.Interop;
using Vanara.PInvoke;
namespace BetterGenshinImpact.ViewModel;
public partial class NotifyIconViewModel : ObservableObject
{
[RelayCommand]
public void ShowOrHide()
{
if (Application.Current.MainWindow.Visibility == Visibility.Visible)
{
Application.Current.MainWindow.Hide();
}
else
{
Application.Current.MainWindow.Activate();
Application.Current.MainWindow.Focus();
Application.Current.MainWindow.Show();
WindowBacktray.Show(Application.Current.MainWindow);
}
}
[RelayCommand]
public void Exit()
{
App.GetService<IConfigService>()?.Save();
Application.Current.Shutdown();
}
}
file static class WindowBacktray
{
public static void Hide(Window window)
{
if (window != null)
{
window.Visibility = Visibility.Hidden;
window.WindowState = WindowState.Minimized;
}
}
public static void Show(Window window)
{
if (window != null)
{
if (window.Visibility != Visibility.Visible)
{
window.Visibility = Visibility.Visible;
}
if (window.WindowState == WindowState.Minimized)
{
nint hWnd = new WindowInteropHelper(Application.Current.MainWindow).Handle;
_ = User32.SendMessage(hWnd, User32.WindowMessage.WM_SYSCOMMAND, User32.SysCommand.SC_RESTORE, IntPtr.Zero);
}
}
}
}