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Fun/better-genshin-impact
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mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-05-21 09:45:48 +08:00
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c7e2d83fb84daf096097d29d1cb75085bda65028
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
Ayu0K c7e2d83fb8 mod: 使用新方案改写AutoFightTask
2025-01-06 22:55:07 +08:00
..
Assets
5.3 avatar
2025-01-01 14:10:02 +08:00
Config
add elemental collect handler
2024-11-01 01:47:10 +08:00
Model
mod: 修改AutoFight下Avatar(角色战斗逻辑)中的按键,由于该类不是Base On ISoloTask接口的,因此将读取配置文件的操作放在构造函数中。
2025-01-06 22:55:07 +08:00
Script
pathing: add action combat_script
2024-11-16 22:48:26 +08:00
AutoFightConfig.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightContext.cs
all assets to singleton
2024-04-04 14:38:04 +08:00
AutoFightParam.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightTask.cs
mod: 使用新方案改写AutoFightTask
2025-01-06 22:55:07 +08:00
OneKeyFightTask.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
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