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better-genshin-impact/BetterGenshinImpact/View/Pages/TaskSettingsPage.xaml
2024-05-28 01:20:59 +08:00

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<Page x:Class="BetterGenshinImpact.View.Pages.TaskSettingsPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:BetterGenshinImpact.Helpers"
xmlns:local="clr-namespace:BetterGenshinImpact.View.Pages"
xmlns:markup="clr-namespace:BetterGenshinImpact.Markup"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:pages="clr-namespace:BetterGenshinImpact.ViewModel.Pages"
xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
Title="TaskSettingsPage"
d:DataContext="{d:DesignInstance Type=pages:TaskSettingsPageViewModel}"
d:DesignHeight="850"
d:DesignWidth="750"
ui:Design.Background="{DynamicResource ApplicationBackgroundBrush}"
ui:Design.Foreground="{DynamicResource TextFillColorPrimaryBrush}"
FontFamily="{StaticResource TextThemeFontFamily}"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
mc:Ignorable="d">
<!--<Grid Margin="42,16,42,12">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ui:TextBlock
Grid.Row="0"
Margin="0,0,0,10"
FontTypography="BodyStrong"
Text="独立自动化任务设置与启动" />
<Grid Grid.Row="1">
<ui:Button
Margin="0,0,8,0"
Width="120"
Height="32"
Content="启动当前任务"
Appearance="Primary"
Command="{Binding AddTaskCommand}" />
</Grid>
<TabControl Margin="0,8,0,0" Grid.Row="2">
<TabItem>
<TabItem.Header>
<StackPanel Orientation="Horizontal">
<ui:SymbolIcon Margin="0,0,6,0" Symbol="PlayingCards20" />
<TextBlock Text="自动七圣召唤" />
</StackPanel>
</TabItem.Header>
<Grid>
<TextBlock Margin="12" Text="World" />
</Grid>
</TabItem>
<TabItem IsSelected="True">
<TabItem.Header>
<StackPanel Orientation="Horizontal">
<ui:SymbolIcon Margin="0,0,6,0" Symbol="StoreMicrosoft16" />
<TextBlock Text="自动伐木" />
</StackPanel>
</TabItem.Header>
<Grid>
<TextBlock Margin="12" Text="Is a lie." />
</Grid>
</TabItem>
<TabItem IsSelected="True">
<TabItem.Header>
<StackPanel Orientation="Horizontal">
<ui:SymbolIcon Margin="0,0,6,0" Symbol="StoreMicrosoft16" />
<TextBlock Text="自动前进" />
</StackPanel>
</TabItem.Header>
<Grid>
<TextBlock Margin="12" Text="Is a lie." />
</Grid>
</TabItem>
</TabControl>
</Grid>-->
<StackPanel Margin="42,16,42,12">
<ui:TextBlock Margin="0,0,0,8"
FontTypography="BodyStrong"
Text="独立任务设置" />
<ui:CardExpander Margin="0,0,0,12" ContentPadding="0">
<ui:CardExpander.Icon>
<ui:FontIcon Glyph="&#xf6d2;" Style="{StaticResource FaFontIconStyle}" />
</ui:CardExpander.Icon>
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="自动七圣召唤"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
全自动打牌 -<Hyperlink Command="{Binding GoToAutoGeniusInvokationUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
<ui:Button Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Command="{Binding SwitchAutoGeniusInvokationCommand}"
Content="{Binding SwitchAutoGeniusInvokationButtonText}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="选择卡组"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="选择你想要使用的卡组与策略"
TextWrapping="Wrap" />
<ComboBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Width="180"
Margin="0,0,36,0"
ItemsSource="{Binding StrategyList}"
SelectedItem="{Binding Config.AutoGeniusInvokationConfig.StrategyName, Mode=TwoWay}">
<b:Interaction.Triggers>
<b:EventTrigger EventName="DropDownOpened">
<b:InvokeCommandAction Command="{Binding StrategyDropDownOpenedCommand}" CommandParameter="GeniusInvocation" />
</b:EventTrigger>
</b:Interaction.Triggers>
</ComboBox>
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="设置延时(毫秒)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="如果频繁出现操作速度过快,操作动画未播放完毕的情况可以添加延时"
TextWrapping="Wrap" />
<ui:NumberBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
Maximum="5000"
Minimum="0"
ValidationMode="InvalidInputOverwritten"
Value="{Binding Config.AutoGeniusInvokationConfig.SleepDelay, Mode=TwoWay}" />
</Grid>
</StackPanel>
</ui:CardExpander>
<ui:CardExpander Margin="0,0,0,12" ContentPadding="0">
<ui:CardExpander.Icon>
<ui:FontIcon Glyph="&#xf6b2;" Style="{StaticResource FaFontIconStyle}" />
</ui:CardExpander.Icon>
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="自动伐木"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
需要装备「王树瑞佑」 -<Hyperlink Command="{Binding GoToAutoWoodUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
<ui:Button Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Command="{Binding SwitchAutoWoodCommand}"
Content="{Binding SwitchAutoWoodButtonText}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="循环次数"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="循环伐木多少次,输入 0 则为无限循环直到手动终止"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding AutoWoodRoundNum, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="启用伐木数量限制建议1080P以上分辨率"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="伐木后识别并累计木材数,达到上限后自动停止伐木"
TextWrapping="Wrap" />
<ui:ToggleSwitch Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
IsChecked="{Binding Config.AutoWoodConfig.WoodCountOcrEnabled, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="伐木数量上限原神每日每种木材最多2000"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="启用伐木数量限制后生效,达到配置上限后自动停止伐木"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding AutoWoodDailyMaxCount, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="使用小道具后的额外延迟(毫秒)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="如果希望看到使用小道具后获得木材的提示,可以调整这个值"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding Config.AutoWoodConfig.AfterZSleepDelay, Mode=TwoWay}" />
</Grid>
<!--<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="按下两次ESC其中一下ESC是消除木材已满的提示"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="多木材点情况下,一种木材已满的时候使用这个功能"
TextWrapping="Wrap" />
<ui:ToggleSwitch Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
IsChecked="{Binding Config.AutoWoodConfig.PressTwoEscEnabled, Mode=TwoWay}" />
</Grid>-->
</StackPanel>
</ui:CardExpander>
<!-- 自动战斗 -->
<ui:CardExpander Margin="0,0,0,12" ContentPadding="0">
<ui:CardExpander.Icon>
<ui:FontIcon Glyph="&#xf71d;" Style="{StaticResource FaFontIconStyle}" />
</ui:CardExpander.Icon>
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="自动战斗"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
自动执行选择的战斗策略 -<Hyperlink Command="{Binding GoToAutoFightUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
<ui:Button Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Command="{Binding SwitchAutoFightCommand}"
Content="{Binding SwitchAutoFightButtonText}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="选择战斗策略"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="选择你想要使用的战斗策略"
TextWrapping="Wrap" />
<ComboBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Width="180"
Margin="0,0,36,0"
ItemsSource="{Binding CombatStrategyList}"
SelectedItem="{Binding Config.AutoFightConfig.StrategyName, Mode=TwoWay}">
<b:Interaction.Triggers>
<b:EventTrigger EventName="DropDownOpened">
<b:InvokeCommandAction Command="{Binding StrategyDropDownOpenedCommand}" CommandParameter="Combat" />
</b:EventTrigger>
</b:Interaction.Triggers>
</ComboBox>
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="强制指定配队"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="队伍无法被识别时,请按顺序填写队伍内角色名称,逗号分割"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="180"
MaxWidth="800"
Margin="0,0,36,0"
Text="{Binding Config.AutoFightConfig.TeamNames, Mode=TwoWay}"
TextWrapping="Wrap" />
</Grid>
</StackPanel>
</ui:CardExpander>
<!-- 自动刷本 -->
<ui:CardExpander Margin="0,0,0,12" ContentPadding="0">
<ui:CardExpander.Icon>
<ui:FontIcon Glyph="&#xf438;" Style="{StaticResource FaFontIconStyle}" />
</ui:CardExpander.Icon>
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="自动秘境"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
基于钟离的自动循环刷本 -<Hyperlink Command="{Binding GoToAutoDomainUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
<ui:Button Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Command="{Binding SwitchAutoDomainCommand}"
Content="{Binding SwitchAutoDomainButtonText}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="选择战斗策略"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="选择你想要使用的战斗策略"
TextWrapping="Wrap" />
<ComboBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Width="180"
Margin="0,0,36,0"
ItemsSource="{Binding CombatStrategyList}"
SelectedItem="{Binding Config.AutoFightConfig.StrategyName, Mode=TwoWay}">
<b:Interaction.Triggers>
<b:EventTrigger EventName="DropDownOpened">
<b:InvokeCommandAction Command="{Binding StrategyDropDownOpenedCommand}" CommandParameter="Combat" />
</b:EventTrigger>
</b:Interaction.Triggers>
</ComboBox>
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="强制指定队伍"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="队伍无法被识别时,请按顺序填写队伍内角色名称,逗号分割"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="180"
MaxWidth="800"
Margin="0,0,36,0"
Text="{Binding Config.AutoFightConfig.TeamNames, Mode=TwoWay}"
TextWrapping="Wrap" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="战斗完成后等待时间(秒)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="战斗结束后,寻找石化古树前的延迟时间,等一些角色技能完全结束"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding Config.AutoDomainConfig.FightEndDelay, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="寻找古树时使用小步伐行走(正常用户请不要启用)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="如果电脑性能较差,寻找古树时间过久,可以尝试使用这个功能"
TextWrapping="Wrap" />
<ui:ToggleSwitch Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
IsChecked="{Binding Config.AutoDomainConfig.ShortMovement, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="步行前往开启秘境和领取奖励"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="如果电脑性能较差开启秘境或者领取奖励的F点击不到可以尝试此功能"
TextWrapping="Wrap" />
<ui:ToggleSwitch Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
IsChecked="{Binding Config.AutoDomainConfig.WalkToF, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="寻找古树时确认位置左右移动的次数(正常用户不要修改)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="小步伐行走的时候左右确认位置的次数"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding Config.AutoDomainConfig.LeftRightMoveTimes, Mode=TwoWay}" />
</Grid>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="循环次数"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="循环秘境多少次,输入 0 则为用光所有树脂为止,优先使用浓缩树脂"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="90"
Margin="0,0,36,0"
Text="{Binding AutoDomainRoundNum, Mode=TwoWay}" />
</Grid>
</StackPanel>
</ui:CardExpander>
<ui:CardExpander Margin="0,0,0,12"
ContentPadding="0"
Visibility="{markup:Converter Value={x:Static helpers:RuntimeHelper.IsDebuggerAttached},
Converter={StaticResource BooleanToVisibilityConverter}}">
<ui:CardExpander.Icon>
<ui:FontIcon Glyph="&#xf54b;" Style="{StaticResource FaFontIconStyle}" />
</ui:CardExpander.Icon>
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="自动跟踪"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
自动走路跟踪剧情任务,不支持每日任务 -<Hyperlink Command="{Binding GoToAutoTrackUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
<ui:Button Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Command="{Binding SwitchAutoTrackCommand}"
Content="{Binding SwitchAutoTrackButtonText}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="强制指定队伍"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
Text="队伍无法被识别时,请按顺序填写队伍内角色名称,逗号分割"
TextWrapping="Wrap" />
<ui:TextBox Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
MinWidth="180"
MaxWidth="800"
Margin="0,0,36,0"
Text="{Binding Config.AutoFightConfig.TeamNames, Mode=TwoWay}"
TextWrapping="Wrap" />
</Grid>
</StackPanel>
</ui:CardExpander>
<!-- 活动音游(限时,已失效) -->
<ui:CardControl Margin="0,0,0,12"
Icon="{ui:SymbolIcon MusicNote224}"
Visibility="{markup:Converter Value={x:Static helpers:RuntimeHelper.IsDebuggerAttached},
Converter={StaticResource BooleanToVisibilityConverter}}">
<ui:CardControl.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ui:TextBlock Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
Text="活动音游(限时,已失效)"
TextWrapping="Wrap" />
<ui:TextBlock Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap">
进入演奏界面使用,下落模式必须选择垂落模式 -<Hyperlink Command="{Binding GoToAutoMusicGameUrlCommand}" Foreground="{ui:ThemeResource TextFillColorSecondaryBrush}">
点击查看使用教程
</Hyperlink>
</ui:TextBlock>
</Grid>
</ui:CardControl.Header>
<ui:Button Margin="0,0,36,0"
Command="{Binding SwitchAutoMusicGameCommand}"
Content="{Binding SwitchAutoMusicGameButtonText}" />
</ui:CardControl>
<!--<ui:CardExpander Margin="0,0,0,12" ContentPadding="0" Icon="{ui:SymbolIcon Accessibility24}">
<ui:CardExpander.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock
Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
TextWrapping="Wrap"
Text="自动前进" />
<ui:TextBlock
Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap"
Text="自动朝着前方前进,自动飞行、游泳、爬山" />
<ui:Button
Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,24,0"
Content="绑定快捷键"
Command="{Binding GoToHotKeyPageCommand}" />
</Grid>
</ui:CardExpander.Header>
<StackPanel>
<Grid Margin="16">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ui:TextBlock
Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
TextWrapping="Wrap"
Text="夜兰自动 E" />
<ui:TextBlock
Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap"
Text="【开发中..】" />
<ui:ToggleSwitch
Grid.Row="0"
Grid.RowSpan="2"
Grid.Column="1"
Margin="0,0,36,0"
IsChecked="{Binding Config.AutoFishingConfig.AutoThrowRodEnabled, Mode=TwoWay}" />
</Grid>
</StackPanel>
</ui:CardExpander>-->
<!--<ui:CardControl Margin="0,0,0,12" Icon="{ui:SymbolIcon PlayingCards20}">
<ui:CardControl.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ui:TextBlock
Grid.Row="0"
Grid.Column="0"
FontTypography="Body"
TextWrapping="Wrap"
Text="自动战斗" />
<ui:TextBlock
Grid.Row="1"
Grid.Column="0"
Foreground="{ui:ThemeResource TextFillColorTertiaryBrush}"
TextWrapping="Wrap"
Text="按下快捷键自动开始战斗" />
</Grid>
</ui:CardControl.Header>
<ui:Button
Margin="0,0,36,0"
Content="绑定快捷键"
Command="{Binding GoToHotKeyPageCommand}" />
</ui:CardControl>-->
</StackPanel>
</Page>