Files
better-genshin-impact/BetterGenshinImpact/Core/Script/Dependence/LimitedFile.cs
2024-08-14 18:01:02 +08:00

63 lines
1.6 KiB
C#

using BetterGenshinImpact.Core.Script.Utils;
using System;
using System.IO;
using System.Threading.Tasks;
namespace BetterGenshinImpact.Core.Script.Dependence;
public class LimitedFile(string rootPath)
{
/// <summary>
/// Normalize and validate a path.
/// </summary>
private string NormalizePath(string path)
{
return ScriptUtils.NormalizePath(rootPath, path);
}
/// <summary>
/// Read all text from a file.
/// </summary>
/// <param name="path">File path.</param>
/// <returns>Text read from file.</returns>
public string ReadTextSync(string path)
{
path = NormalizePath(path);
return File.ReadAllText(path);
}
/// <summary>
/// Read all text from a file.
/// </summary>
/// <param name="path">File path.</param>
/// <returns>Text read from file.</returns>
public async Task<string> ReadText(string path)
{
path = NormalizePath(path);
var ret = await File.ReadAllTextAsync(path);
return ret;
}
/// <summary>
/// Read all text from a file.
/// </summary>
/// <param name="path">File path.</param>
/// <param name="callbackFunc">Callback function.</param>
/// <returns>Text read from file.</returns>
public async Task<string> ReadText(string path, dynamic callbackFunc)
{
try
{
path = NormalizePath(path);
var ret = await File.ReadAllTextAsync(path);
callbackFunc(null, ret);
return ret;
}
catch (Exception ex)
{
callbackFunc(ex.ToString(), null);
return string.Empty;
}
}
}