Files
better-genshin-impact/BetterGenshinImpact/Core/Script/Dependence/AutoPathing.cs
2024-08-14 14:00:56 +08:00

27 lines
740 B
C#

using System.Threading.Tasks;
using System.Text.Json;
using BetterGenshinImpact.GameTask.AutoPathing;
using BetterGenshinImpact.GameTask.AutoPathing.Model;
namespace BetterGenshinImpact.Core.Script.Dependence
{
internal class AutoPathing(string rootPath)
{
public async Task Run(string json)
{
var task = JsonSerializer.Deserialize<PathingTask>(json);
if (task == null)
{
return;
}
await PathExecutor.Pathing(task, CancellationContext.Instance.Cts);
}
public async Task RunFile(string path)
{
var json = await new LimitedFile(rootPath).ReadText(path);
await Run(json);
}
}
}