Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight/Script/CombatScriptBag.cs
2024-08-14 18:01:02 +08:00

51 lines
1.6 KiB
C#

using BetterGenshinImpact.GameTask.AutoFight.Model;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using static BetterGenshinImpact.GameTask.Common.TaskControl;
namespace BetterGenshinImpact.GameTask.AutoFight.Script;
public class CombatScriptBag(List<CombatScript> combatScripts)
{
private List<CombatScript> CombatScripts { get; set; } = combatScripts;
public CombatScriptBag(CombatScript combatScript) : this([combatScript])
{
}
public List<CombatCommand> FindCombatScript(Avatar[] avatars)
{
foreach (var combatScript in CombatScripts)
{
var matchCount = 0;
foreach (var avatar in avatars)
{
if (combatScript.AvatarNames.Contains(avatar.Name))
{
matchCount++;
}
if (matchCount == avatars.Length)
{
Logger.LogInformation("匹配到战斗脚本:{Name}", combatScript.Name);
return combatScript.CombatCommands;
}
}
combatScript.MatchCount = matchCount;
}
// 没有找到匹配的战斗脚本
// 按照匹配数量降序排序
CombatScripts.Sort((a, b) => b.MatchCount.CompareTo(a.MatchCount));
if (CombatScripts[0].MatchCount == 0)
{
throw new Exception("未匹配到任何战斗脚本");
}
Logger.LogWarning("未完整匹配到四人队伍,使用匹配度最高的队伍:{Name}", CombatScripts[0].Name);
return CombatScripts[0].CombatCommands;
}
}