Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight/AutoFightParam.cs

15 lines
394 B
C#

using BetterGenshinImpact.GameTask.Model;
namespace BetterGenshinImpact.GameTask.AutoFight;
public class AutoFightParam(string path) : BaseTaskParam
{
public string CombatStrategyPath { get; set; } = path;
public bool FightFinishDetectEnabled { get; set; } = false;
public bool PickDropsAfterFightEnabled { get; set; } = false;
public int Timeout { get; set; } = 120;
}