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29 lines
683 B
C#
29 lines
683 B
C#
using System;
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using BetterGenshinImpact.GameTask.AutoPathing.Model.Enum;
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namespace BetterGenshinImpact.GameTask.AutoPathing.Model;
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[Serializable]
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public class Waypoint
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{
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public double X { get; set; }
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public double Y { get; set; }
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/// <summary>
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/// <see cref="WaypointType"/>
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/// </summary>
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public string Type { get; set; } = WaypointType.Path.Code;
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/// <summary>
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/// <see cref="MoveModeEnum"/>
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/// </summary>
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public string MoveMode { get; set; } = MoveModeEnum.Walk.Code;
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/// <summary>
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/// <see cref="ActionEnum"/>
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/// </summary>
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public string? Action { get; set; }
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public string? ActionParams { get; set; }
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}
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