Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoPathing/Model/Waypoint.cs
2024-11-16 22:48:26 +08:00

29 lines
683 B
C#

using System;
using BetterGenshinImpact.GameTask.AutoPathing.Model.Enum;
namespace BetterGenshinImpact.GameTask.AutoPathing.Model;
[Serializable]
public class Waypoint
{
public double X { get; set; }
public double Y { get; set; }
/// <summary>
/// <see cref="WaypointType"/>
/// </summary>
public string Type { get; set; } = WaypointType.Path.Code;
/// <summary>
/// <see cref="MoveModeEnum"/>
/// </summary>
public string MoveMode { get; set; } = MoveModeEnum.Walk.Code;
/// <summary>
/// <see cref="ActionEnum"/>
/// </summary>
public string? Action { get; set; }
public string? ActionParams { get; set; }
}