Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoWood/AutoWoodConfig.cs
2023-12-02 18:35:00 +08:00

21 lines
491 B
C#

using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterGenshinImpact.GameTask.AutoWood;
/// <summary>
/// 自动伐木配置
/// </summary>
[Serializable]
public partial class AutoWoodConfig : ObservableObject
{
/// <summary>
/// 使用小道具后的额外延迟(毫秒)
/// </summary>
[ObservableProperty] private int _afterZSleepDelay = 0;
}