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21 lines
491 B
C#
21 lines
491 B
C#
using CommunityToolkit.Mvvm.ComponentModel;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BetterGenshinImpact.GameTask.AutoWood;
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/// <summary>
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/// 自动伐木配置
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/// </summary>
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[Serializable]
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public partial class AutoWoodConfig : ObservableObject
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{
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/// <summary>
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/// 使用小道具后的额外延迟(毫秒)
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/// </summary>
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[ObservableProperty] private int _afterZSleepDelay = 0;
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} |