mirror of
https://github.com/babalae/better-genshin-impact.git
synced 2026-04-15 21:03:42 +08:00
72 lines
2.3 KiB
C#
72 lines
2.3 KiB
C#
using System;
|
|
using System.Windows;
|
|
using System.Windows.Controls;
|
|
using System.Windows.Controls.Primitives;
|
|
using System.Windows.Input;
|
|
using System.Windows.Media;
|
|
|
|
namespace BetterGenshinImpact.View.Controls;
|
|
|
|
public class RotateThumb : Thumb
|
|
{
|
|
private double initialAngle;
|
|
private RotateTransform? rotateTransform;
|
|
private Vector startVector;
|
|
private Point centerPoint;
|
|
private ContentControl? designerItem;
|
|
private Canvas? canvas;
|
|
|
|
public RotateThumb()
|
|
{
|
|
DragDelta += OnRotateThumbDragDelta;
|
|
DragStarted += OnRotateThumbDragStarted;
|
|
}
|
|
|
|
private void OnRotateThumbDragStarted(object sender, DragStartedEventArgs e)
|
|
{
|
|
designerItem = DataContext as ContentControl;
|
|
|
|
if (designerItem is not null)
|
|
{
|
|
canvas = VisualTreeHelper.GetParent(designerItem) as Canvas;
|
|
|
|
if (canvas is not null)
|
|
{
|
|
centerPoint = designerItem.TranslatePoint(
|
|
new Point(designerItem.Width * designerItem.RenderTransformOrigin.X,
|
|
designerItem.Height * designerItem.RenderTransformOrigin.Y),
|
|
canvas);
|
|
|
|
Point startPoint = Mouse.GetPosition(canvas);
|
|
startVector = Point.Subtract(startPoint, centerPoint);
|
|
|
|
rotateTransform = designerItem.RenderTransform as RotateTransform;
|
|
if (rotateTransform is null)
|
|
{
|
|
designerItem.RenderTransform = new RotateTransform(0);
|
|
initialAngle = 0;
|
|
}
|
|
else
|
|
{
|
|
initialAngle = rotateTransform.Angle;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnRotateThumbDragDelta(object sender, DragDeltaEventArgs e)
|
|
{
|
|
if (designerItem is not null && canvas is not null)
|
|
{
|
|
Point currentPoint = Mouse.GetPosition(canvas);
|
|
Vector deltaVector = Point.Subtract(currentPoint, centerPoint);
|
|
|
|
double angle = Vector.AngleBetween(startVector, deltaVector);
|
|
|
|
RotateTransform? rotateTransform = designerItem.RenderTransform as RotateTransform;
|
|
rotateTransform!.Angle = initialAngle + Math.Round(angle, 0);
|
|
designerItem.InvalidateMeasure();
|
|
}
|
|
}
|
|
}
|