Files
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFishing/Assets/AutoFishingAssets.cs
2024-04-04 14:38:04 +08:00

83 lines
3.2 KiB
C#

using BetterGenshinImpact.Core.Recognition;
using BetterGenshinImpact.GameTask.Model;
using OpenCvSharp;
namespace BetterGenshinImpact.GameTask.AutoFishing.Assets;
public class AutoFishingAssets : BaseAssets<AutoFishingAssets>
{
public RecognitionObject SpaceButtonRo;
public RecognitionObject BaitButtonRo;
public RecognitionObject WaitBiteButtonRo;
public RecognitionObject LiftRodButtonRo;
public RecognitionObject ExitFishingButtonRo;
private AutoFishingAssets()
{
SpaceButtonRo = new RecognitionObject
{
Name = "SpaceButton",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("AutoFishing", "space.png"),
RegionOfInterest = new Rect(CaptureRect.Width - CaptureRect.Width / 3,
CaptureRect.Height - CaptureRect.Height / 5,
CaptureRect.Width / 3,
CaptureRect.Height / 5),
DrawOnWindow = false
}.InitTemplate();
BaitButtonRo = new RecognitionObject
{
Name = "BaitButton",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("AutoFishing", "switch_bait.png"),
RegionOfInterest = new Rect(CaptureRect.Width - CaptureRect.Width / 2,
CaptureRect.Height - CaptureRect.Height / 4,
CaptureRect.Width / 2,
CaptureRect.Height / 4),
Threshold = 0.7,
DrawOnWindow = false
}.InitTemplate();
WaitBiteButtonRo = new RecognitionObject
{
Name = "WaitBiteButton",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("AutoFishing", "wait_bite.png"),
RegionOfInterest = new Rect(CaptureRect.Width - CaptureRect.Width / 2,
CaptureRect.Height - CaptureRect.Height / 4,
CaptureRect.Width / 2,
CaptureRect.Height / 4),
Threshold = 0.7,
DrawOnWindow = false
}.InitTemplate();
LiftRodButtonRo = new RecognitionObject
{
Name = "LiftRodButton",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("AutoFishing", "lift_rod.png"),
RegionOfInterest = new Rect(CaptureRect.Width - CaptureRect.Width / 2,
CaptureRect.Height - CaptureRect.Height / 4,
CaptureRect.Width / 2,
CaptureRect.Height / 4),
Threshold = 0.7,
DrawOnWindow = false
}.InitTemplate();
var w = (int)(140 * AssetScale);
var h = (int)(150 * AssetScale);
ExitFishingButtonRo = new RecognitionObject
{
Name = "ExitFishingButton",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage("AutoFishing", "exit_fishing.png"),
RegionOfInterest = new Rect(CaptureRect.Width - w,
CaptureRect.Height - h,
w,
h),
Threshold = 0.8,
DrawOnWindow = false
}.InitTemplate();
}
}