Files
better-genshin-impact/BetterGenshinImpact/Service/ScriptService.cs
辉鸭蛋 a06f0fcdb2 auto pathing: fix not releasing the mouse and keyboard when stopping tasks
更新日志和黑名单

移除 `PathExecutor.cs` 中的无用引用,重构 `Pathing` 方法,添加 `InitializePathing` 和 `ConvertWaypoints` 方法,提取传送点处理逻辑到 `HandleTeleportWaypoint` 方法。修改 `TpTask.cs` 中的日志格式为浮点数格式。将 `TaskRunner.cs` 中的 `FireAndForgetAsync` 方法重命名为 `RunThreadAsync`,并在 `ScriptService.cs` 中相应替换调用。为 `DpiHelper.cs` 中的 `ScaleY` 属性添加注释。更新 `pick_black_lists.json`,添加新的黑名单项 `"摆放巧像"`。在 `MapPathingViewModel.cs` 中添加 `_mapViewer` 字段,并在 `OnOpenMapViewer` 方法中使用。
2024-09-09 21:57:48 +08:00

234 lines
9.0 KiB
C#

using BetterGenshinImpact.Core.Script.Project;
using BetterGenshinImpact.GameTask;
using BetterGenshinImpact.GameTask.Model.Enum;
using BetterGenshinImpact.Service.Interface;
using BetterGenshinImpact.ViewModel.Pages;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Documents;
using BetterGenshinImpact.Core.Script.Group;
using BetterGenshinImpact.Core.Script;
using BetterGenshinImpact.Helpers;
namespace BetterGenshinImpact.Service;
public partial class ScriptService(HomePageViewModel homePageViewModel) : IScriptService
{
private readonly ILogger<ScriptService> _logger = App.GetLogger<ScriptService>();
public async Task RunMulti(List<string> folderNameList, string? groupName = null)
{
// 重新加载脚本项目
var projects = folderNameList.Select(name => new ScriptProject(name)).ToList();
var codeList = await ReadCodeList(projects);
var hasTimer = HasTimerOperation(codeList);
// 没启动时候,启动截图器
await homePageViewModel.OnStartTriggerAsync();
if (!string.IsNullOrEmpty(groupName))
{
if (hasTimer)
{
_logger.LogInformation("配置组 {Name} 包含实时任务操作调用", groupName);
}
_logger.LogInformation("配置组 {Name} 加载完成,共{Cnt}个脚本,开始执行", groupName, projects.Count);
}
// 循环执行所有脚本
var timerOperation = hasTimer ? DispatcherTimerOperationEnum.UseCacheImageWithTriggerEmpty : DispatcherTimerOperationEnum.UseSelfCaptureImage;
await new TaskRunner(timerOperation)
.RunThreadAsync(async () =>
{
foreach (var project in projects)
{
try
{
if (hasTimer)
{
TaskTriggerDispatcher.Instance().ClearTriggers();
}
_logger.LogInformation("------------------------------");
_logger.LogInformation("→ 开始执行脚本: {Name}", project.Manifest.Name);
await project.ExecuteAsync();
await Task.Delay(1000);
}
catch (Exception e)
{
_logger.LogDebug(e, "执行脚本时发生异常");
_logger.LogError("执行脚本时发生异常: {Msg}", e.Message);
}
finally
{
_logger.LogInformation("→ 脚本执行结束: {Name}", project.Manifest.Name);
_logger.LogInformation("------------------------------");
}
}
});
if (!string.IsNullOrEmpty(groupName))
{
_logger.LogInformation("配置组 {Name} 执行结束", groupName);
}
}
public async Task RunMulti(IEnumerable<ScriptGroupProject> projectList, string groupName)
{
var hasTimer = false;
// 重新加载脚本项目 并放入一个新的列表
var list = new List<ScriptGroupProject>();
foreach (var project in projectList)
{
if (project.Type == "Javascript")
{
var newProject = new ScriptGroupProject(new ScriptProject(project.FolderName)); ;
newProject.Status = project.Status;
newProject.Schedule = project.Schedule;
newProject.RunNum = project.RunNum;
newProject.JsScriptSettingsObject = project.JsScriptSettingsObject;
list.Add(newProject);
}
else if (project.Type == "KeyMouse")
{
var newProject = ScriptGroupProject.BuildKeyMouseProject(project.FolderName);
newProject.Status = project.Status;
newProject.Schedule = project.Schedule;
newProject.RunNum = project.RunNum;
list.Add(newProject);
}
else if (project.Type == "Pathing")
{
var newProject = ScriptGroupProject.BuildPathingProject(project.Name, project.FolderName);
newProject.Status = project.Status;
newProject.Schedule = project.Schedule;
newProject.RunNum = project.RunNum;
list.Add(newProject);
hasTimer = true; // 路径追踪任务一定有实时任务操作
}
}
// 判断其中的
List<ScriptProject> jsProjects = [];
foreach (var project in list)
{
if (project is { Type: "Javascript", Project: not null })
{
jsProjects.Add(project.Project);
}
}
if (!hasTimer && jsProjects.Count > 0)
{
var codeList = await ReadCodeList(jsProjects);
hasTimer = HasTimerOperation(codeList);
}
// 没启动时候,启动截图器
await homePageViewModel.OnStartTriggerAsync();
if (hasTimer)
{
_logger.LogInformation("配置组 {Name} 包含实时任务操作调用", groupName);
}
_logger.LogInformation("配置组 {Name} 加载完成,共{Cnt}个脚本,开始执行", groupName, list.Count);
// 循环执行所有脚本
var timerOperation = hasTimer ? DispatcherTimerOperationEnum.UseCacheImageWithTriggerEmpty : DispatcherTimerOperationEnum.UseSelfCaptureImage;
await new TaskRunner(timerOperation)
.RunThreadAsync(async () =>
{
foreach (var project in list)
{
if (project.Status != "Enabled")
{
_logger.LogInformation("脚本 {Name} 状态为禁用,跳过执行", project.Name);
continue;
}
if (CancellationContext.Instance.Cts.IsCancellationRequested)
{
_logger.LogInformation("执行被取消");
break;
}
for (var i = 0; i < project.RunNum; i++)
{
try
{
if (hasTimer)
{
TaskTriggerDispatcher.Instance().ClearTriggers();
}
_logger.LogInformation("------------------------------");
if (project.Type == "Javascript")
{
if (project.Project == null)
{
throw new Exception("Project 为空");
}
_logger.LogInformation("→ 开始执行JS脚本: {Name}", project.Name);
await project.Run();
}
else if (project.Type == "KeyMouse")
{
_logger.LogInformation("→ 开始执行键鼠脚本: {Name}", project.Name);
await project.Run();
}
else if (project.Type == "Pathing")
{
_logger.LogInformation("→ 开始执行路径追踪任务: {Name}", project.Name);
await project.Run();
}
await Task.Delay(2000);
}
catch (Exception e)
{
_logger.LogDebug(e, "执行脚本时发生异常");
_logger.LogError("执行脚本时发生异常: {Msg}", e.Message);
}
finally
{
_logger.LogInformation("→ 脚本执行结束: {Name}", project.Name);
_logger.LogInformation("------------------------------");
}
}
}
});
_logger.LogInformation("配置组 {Name} 执行结束", groupName);
}
private async Task<List<string>> ReadCodeList(List<ScriptProject> list)
{
var codeList = new List<string>();
foreach (var project in list)
{
var code = await project.LoadCode();
codeList.Add(code);
}
return codeList;
}
private bool HasTimerOperation(IEnumerable<string> codeList)
{
return codeList.Any(code => DispatcherAddTimerRegex().IsMatch(code));
}
[GeneratedRegex(@"^(?!\s*\/\/)\s*dispatcher\.\s*addTimer", RegexOptions.Multiline)]
private static partial Regex DispatcherAddTimerRegex();
}