Files
better-genshin-impact/Fischless.GameCapture/Fischless.GameCapture.csproj
辉鸭蛋 807288ab90 重构底层截图器,大幅提升截图器耗时 (#1302)
* to mat init

* BitBlt 加锁

* 使用读写锁重构 Windows.Graphics.Capture,删除BGI自己命名的缓存设置

* dwm加锁并返回mat

* 队伍中没有对应元素角色修复日志问题

* 清除所有 DispatcherTimerOperationEnum 内容

* 修复单测的编译错误

* HDR Support

* 清理无用的截图器模式
2025-03-15 13:18:19 +08:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows10.0.22621.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<UseWindowsForms>True</UseWindowsForms>
<UseWPF>True</UseWPF>
<LangVersion>12.0</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SharpDX.Direct3D11" Version="4.2.0" />
<PackageReference Include="SharpDX.DirectInput" Version="4.2.0" />
<PackageReference Include="Vanara.PInvoke.DwmApi" Version="4.0.2" />
<PackageReference Include="Vanara.PInvoke.Gdi32" Version="4.0.2" />
<PackageReference Include="Vanara.PInvoke.User32" Version="4.0.2" />
<PackageReference Include="Vanara.PInvoke.SHCore" Version="4.0.2" />
<PackageReference Include="Vanara.Windows.Extensions" Version="4.0.2" />
<PackageReference Include="OpenCvSharp4.Extensions" Version="4.8.0.20230708" />
<PackageReference Include="OpenCvSharp4.Windows" Version="4.8.0.20230708" />
</ItemGroup>
</Project>