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Fun/better-genshin-impact
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7cef6986792c0d4b309158849c42dedbbe6a751f
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
DarkFlameMaster 7cef698679 fix:设置战斗策略方法的逻辑bug (#2462)
2025-11-14 16:30:18 +08:00
..
Assets
将PartyAvatarInitTests涉及到的代码与本体运行解耦 (#2396)
2025-10-27 10:25:31 +08:00
Config
Feat/multi lan (#1336)
2025-03-28 11:00:08 +08:00
Model
优化角色识别方式
2025-11-14 03:03:10 +08:00
Script
上一个命令和当前命令不是同一个角色,直接切换角色 #2411
2025-10-30 01:24:38 +08:00
AutoFightConfig.cs
优化盾奶位功能/旋转寻敌 (#2292)
2025-10-10 23:16:39 +08:00
AutoFightContext.cs
auto domain: SendInput instead of PostMessage
2025-01-30 08:07:51 +08:00
AutoFightParam.cs
fix:设置战斗策略方法的逻辑bug (#2462)
2025-11-14 16:30:18 +08:00
AutoFightSeek.cs
优化战斗相关截图和MAT的内存释放 (#2416)
2025-11-01 14:34:53 +08:00
AutoFightTask.cs
优化战斗相关截图和MAT的内存释放 (#2416)
2025-11-01 14:34:53 +08:00
OneKeyFightTask.cs
feat: 支持角色个性化战斗宏优先级设置 (#1669)
2025-06-08 17:47:11 +08:00
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