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Fun/better-genshin-impact
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mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-05-21 09:45:48 +08:00
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4cfff57b2c85e9f04f3b2d6f95dce67dbe46c350
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
Ayu0K 4cfff57b2c mod: 修改AutoFightTask中检测战斗结束使用的打开编队界面和取消攀爬的按键为KeyBindingsConfig记录的按键;修改方案参考AutoWood,在调用Start方法时将该模块需要用到的按键从KeyBindingsConfig中取出
2025-01-06 22:55:07 +08:00
..
Assets
5.3 avatar
2025-01-01 14:10:02 +08:00
Config
add elemental collect handler
2024-11-01 01:47:10 +08:00
Model
#869
2024-12-29 20:22:00 +08:00
Script
pathing: add action combat_script
2024-11-16 22:48:26 +08:00
AutoFightConfig.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightContext.cs
all assets to singleton
2024-04-04 14:38:04 +08:00
AutoFightParam.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightTask.cs
mod: 修改AutoFightTask中检测战斗结束使用的打开编队界面和取消攀爬的按键为KeyBindingsConfig记录的按键;修改方案参考AutoWood,在调用Start方法时将该模块需要用到的按键从KeyBindingsConfig中取出
2025-01-06 22:55:07 +08:00
OneKeyFightTask.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
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