Files
better-genshin-impact/BetterGenshinImpact/ViewModel/MaskWindowViewModel.cs
Shatyuka 1bd070bf5c 遮罩窗口自动缩放 (#1478)
* 遮罩窗口自动缩放

* 怎么丢了一行
2025-04-26 17:35:21 +08:00

101 lines
3.1 KiB
C#

using BetterGenshinImpact.Core.Config;
using BetterGenshinImpact.GameTask;
using BetterGenshinImpact.Helpers;
using BetterGenshinImpact.Model;
using BetterGenshinImpact.Service.Interface;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.Mvvm.Messaging;
using CommunityToolkit.Mvvm.Messaging.Messages;
using PresentMonFps;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using Vanara.PInvoke;
namespace BetterGenshinImpact.ViewModel
{
public partial class MaskWindowViewModel : ObservableRecipient
{
[ObservableProperty] private Rect _windowRect;
[ObservableProperty] private ObservableCollection<StatusItem> _statusList = [];
public AllConfig? Config { get; set; }
[ObservableProperty] private string _fps = "0";
public MaskWindowViewModel()
{
WeakReferenceMessenger.Default.Register<PropertyChangedMessage<object>>(this, (sender, msg) =>
{
if (msg.PropertyName == "RefreshSettings")
{
UIDispatcherHelper.Invoke(RefreshSettings);
}
});
}
private void InitializeStatusList()
{
if (Config != null)
{
StatusList.Add(new StatusItem("\uf256 拾取", Config.AutoPickConfig));
StatusList.Add(new StatusItem("\uf075 剧情", Config.AutoSkipConfig));
StatusList.Add(new StatusItem("\ue5c8 邀约", Config.AutoSkipConfig, "AutoHangoutEventEnabled"));
StatusList.Add(new StatusItem("\uf578 钓鱼", Config.AutoFishingConfig));
StatusList.Add(new StatusItem("\uf3c5 传送", Config.QuickTeleportConfig));
}
}
[RelayCommand]
private void OnLoaded()
{
RefreshSettings();
InitializeStatusList();
InitFps();
}
private void RefreshSettings()
{
InitConfig();
if (Config != null)
{
OnPropertyChanged(nameof(Config));
}
}
/// <summary>
/// 这个窗口比较特殊,无法直接使用构造函数依赖注入
/// </summary>
private void InitConfig()
{
if (Config == null)
{
var configService = App.GetService<IConfigService>();
if (configService != null)
{
Config = configService.Get();
}
}
}
private void InitFps()
{
if (Config!.MaskWindowConfig.ShowFps)
{
nint targetHWnd = TaskContext.Instance().GameHandle;
_ = User32.GetWindowThreadProcessId(targetHWnd, out var pid);
Task.Run(async () =>
{
await FpsInspector.StartForeverAsync(new FpsRequest(pid), (result) =>
{
Fps = $"{result.Fps:0}";
});
});
}
}
}
}