mirror of
https://github.com/babalae/better-genshin-impact.git
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66 lines
1.8 KiB
C#
66 lines
1.8 KiB
C#
using BetterGenshinImpact.Service.Notifier.Exception;
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using BetterGenshinImpact.Service.Notifier.Interface;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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using BetterGenshinImpact.Service.Notification.Model;
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namespace BetterGenshinImpact.Service.Notifier;
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public class FeishuNotifier : INotifier
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{
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public string Name { get; set; } = "Feishu";
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public string Endpoint { get; set; }
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private readonly HttpClient _httpClient;
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public FeishuNotifier(HttpClient httpClient, string endpoint = "")
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{
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_httpClient = httpClient;
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Endpoint = endpoint;
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}
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public async Task SendAsync(BaseNotificationData content)
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{
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if (string.IsNullOrEmpty(Endpoint))
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{
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throw new NotifierException("Feishu webhook endpoint is not set");
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}
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try
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{
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var response = await _httpClient.PostAsync(Endpoint, TransformData(content));
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if (!response.IsSuccessStatusCode)
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{
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throw new NotifierException($"Feishu webhook call failed with code: {response.StatusCode}");
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}
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}
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catch (NotifierException)
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{
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throw;
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}
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catch (System.Exception ex)
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{
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throw new NotifierException($"Error sending Feishu webhook: {ex.Message}");
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}
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}
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private StringContent TransformData(BaseNotificationData notificationData)
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{
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var feishuMessage = new
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{
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msg_type = "text",
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content = new
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{
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text = notificationData.Message
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}
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};
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var serializedData = JsonSerializer.Serialize(feishuMessage);
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return new StringContent(serializedData, Encoding.UTF8, "application/json");
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}
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} |