Files
better-genshin-impact/Fischless.GameCapture/Graphics/Helpers/Direct3D11Helper.cs

116 lines
4.1 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using Windows.Graphics.DirectX.Direct3D11;
using WinRT;
namespace Fischless.GameCapture.Graphics.Helpers;
[SuppressMessage("CodeQuality", "IDE0052:")]
public static class Direct3D11Helper
{
internal static Guid IInspectable = new("AF86E2E0-B12D-4c6a-9C5A-D7AA65101E90");
internal static Guid ID3D11Resource = new("dc8e63f3-d12b-4952-b47b-5e45026a862d");
internal static Guid IDXGIAdapter3 = new("645967A4-1392-4310-A798-8053CE3E93FD");
internal static Guid ID3D11Device = new("db6f6ddb-ac77-4e88-8253-819df9bbf140");
internal static Guid ID3D11Texture2D = new("6f15aaf2-d208-4e89-9ab4-489535d34f9c");
[ComImport]
[Guid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[ComVisible(true)]
interface IDirect3DDxgiInterfaceAccess
{
nint GetInterface([In] ref Guid iid);
};
[DllImport(
"d3d11.dll",
EntryPoint = "CreateDirect3D11DeviceFromDXGIDevice",
SetLastError = true,
CharSet = CharSet.Unicode,
ExactSpelling = true,
CallingConvention = CallingConvention.StdCall
)]
static extern uint CreateDirect3D11DeviceFromDXGIDevice(nint dxgiDevice, out nint graphicsDevice);
[DllImport(
"d3d11.dll",
EntryPoint = "CreateDirect3D11SurfaceFromDXGISurface",
SetLastError = true,
CharSet = CharSet.Unicode,
ExactSpelling = true,
CallingConvention = CallingConvention.StdCall
)]
static extern uint CreateDirect3D11SurfaceFromDXGISurface(nint dxgiSurface, out nint graphicsSurface);
public static IDirect3DDevice CreateDevice()
{
return CreateDevice(false);
}
public static IDirect3DDevice CreateDevice(bool useWARP)
{
var d3dDevice = new SharpDX.Direct3D11.Device(
useWARP ? SharpDX.Direct3D.DriverType.Software : SharpDX.Direct3D.DriverType.Hardware,
SharpDX.Direct3D11.DeviceCreationFlags.BgraSupport);
var device = CreateDirect3DDeviceFromSharpDXDevice(d3dDevice);
return device;
}
public static IDirect3DDevice CreateDirect3DDeviceFromSharpDXDevice(SharpDX.Direct3D11.Device d3dDevice)
{
IDirect3DDevice device = null;
// Acquire the DXGI interface for the Direct3D device.
using (var dxgiDevice = d3dDevice.QueryInterface<SharpDX.DXGI.Device3>())
{
// Wrap the native device using a WinRT interop object.
uint hr = CreateDirect3D11DeviceFromDXGIDevice(dxgiDevice.NativePointer, out nint pUnknown);
if (hr == 0)
{
device = MarshalInterface<IDirect3DDevice>.FromAbi(pUnknown);
Marshal.Release(pUnknown);
}
}
return device;
}
public static IDirect3DSurface CreateDirect3DSurfaceFromSharpDXTexture(SharpDX.Direct3D11.Texture2D texture)
{
IDirect3DSurface surface = null;
// Acquire the DXGI interface for the Direct3D surface.
using (var dxgiSurface = texture.QueryInterface<SharpDX.DXGI.Surface>())
{
// Wrap the native device using a WinRT interop object.
uint hr = CreateDirect3D11SurfaceFromDXGISurface(dxgiSurface.NativePointer, out nint pUnknown);
if (hr == 0)
{
surface = Marshal.GetObjectForIUnknown(pUnknown) as IDirect3DSurface;
Marshal.Release(pUnknown);
}
}
return surface;
}
public static SharpDX.Direct3D11.Device CreateSharpDXDevice(IDirect3DDevice device)
{
var access = device.As<IDirect3DDxgiInterfaceAccess>();
var d3dPointer = access.GetInterface(ID3D11Device);
var d3dDevice = new SharpDX.Direct3D11.Device(d3dPointer);
return d3dDevice;
}
public static SharpDX.Direct3D11.Texture2D CreateSharpDXTexture2D(IDirect3DSurface surface)
{
var access = surface.As<IDirect3DDxgiInterfaceAccess>();
var d3dPointer = access.GetInterface(ID3D11Texture2D);
var d3dSurface = new SharpDX.Direct3D11.Texture2D(d3dPointer);
return d3dSurface;
}
}