Files
better-genshin-impact/BetterGenshinImpact/GameTask/CaptureContent.cs
2024-05-02 14:45:07 +08:00

39 lines
1.1 KiB
C#

using BetterGenshinImpact.GameTask.Model.Area;
using System;
using System.Drawing;
namespace BetterGenshinImpact.GameTask;
/// <summary>
/// 捕获的内容
/// 以及一些多个trigger会用到的内容
/// </summary>
public class CaptureContent : IDisposable
{
public static readonly int MaxFrameIndexSecond = 60;
public Bitmap SrcBitmap { get; }
public int FrameIndex { get; }
public double TimerInterval { get; }
public int FrameRate => (int)(1000 / TimerInterval);
public ImageRegion CaptureRectArea { get; private set; }
public CaptureContent(Bitmap srcBitmap, int frameIndex, double interval)
{
SrcBitmap = srcBitmap;
FrameIndex = frameIndex;
TimerInterval = interval;
var systemInfo = TaskContext.Instance().SystemInfo;
var gameCaptureRegion = systemInfo.DesktopRectArea.Derive(srcBitmap, systemInfo.CaptureAreaRect.X, systemInfo.CaptureAreaRect.Y);
CaptureRectArea = gameCaptureRegion.DeriveTo1080P();
}
public void Dispose()
{
CaptureRectArea.Dispose();
SrcBitmap.Dispose();
}
}