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Fun/better-genshin-impact
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mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-04-25 22:29:47 +08:00
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2411e1dbefe77f12954f3f5707dc71b7f034bcbf
better-genshin-impact/BetterGenshinImpact/GameTask/AutoFight
History
zjl ac2c7e7ac7 战斗未检查成功时,如果按空格会跳跃,导致队伍切换失败。改成x后,应不会影响其他操作
2024-12-29 21:13:22 +08:00
..
Assets
5.2 avatar + Yap model
2024-11-22 00:49:59 +08:00
Config
add elemental collect handler
2024-11-01 01:47:10 +08:00
Model
#869
2024-12-29 20:22:00 +08:00
Script
pathing: add action combat_script
2024-11-16 22:48:26 +08:00
AutoFightConfig.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightContext.cs
all assets to singleton
2024-04-04 14:38:04 +08:00
AutoFightParam.cs
1、判断战斗结束、万叶捡材料、自动拾取,三个配置独立执行。
2024-12-29 20:59:05 +08:00
AutoFightTask.cs
战斗未检查成功时,如果按空格会跳跃,导致队伍切换失败。改成x后,应不会影响其他操作
2024-12-29 21:13:22 +08:00
OneKeyFightTask.cs
refactor: CancellationTokenSource -> CancellationToken
2024-10-19 01:50:21 +08:00
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