Files
better-genshin-impact/BetterGenshinImpact/Model/StatusItem.cs
2024-03-24 11:22:05 -07:00

39 lines
1.1 KiB
C#

using System.ComponentModel;
using CommunityToolkit.Mvvm.ComponentModel;
namespace BetterGenshinImpact.Model
{
public partial class StatusItem : ObservableObject
{
public string Name { get; set; }
private INotifyPropertyChanged _sourceObject { get; set; }
private string _propertyName { get; set; }
[ObservableProperty] private bool _isEnabled;
public StatusItem(string name, INotifyPropertyChanged sourceObject, string propertyName = "Enabled")
{
Name = name;
_sourceObject = sourceObject;
_propertyName = propertyName;
_sourceObject.PropertyChanged += OnSourcePropertyChanged;
IsEnabled = GetSourceValue();
}
private bool GetSourceValue()
{
return (bool)_sourceObject.GetType().GetProperty(_propertyName).GetValue(_sourceObject);
}
private void OnSourcePropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == _propertyName)
{
this.IsEnabled = GetSourceValue();
}
}
}
}