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better-genshin-impact
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https://github.com/babalae/better-genshin-impact.git
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192d4624d02128bf081a34d3cf4e97e71958f546
better-genshin-impact
/
BetterGenshinImpact
/
GameTask
/
AutoDomain
History
辉鸭蛋
e90100e6f0
适配6.0版本后 40、20 树脂的计算,自动秘境不会再多刷一次了
2025-10-16 02:17:42 +08:00
..
Model
调整浓缩树脂识别范围,解决V4模型无法准确识别浓缩树脂个数的问题
#2185
2025-09-24 01:09:40 +08:00
AutoDomainConfig.cs
feat: 将自动秘境战斗失败复活次数从常量3修改为可更改的参数 (
#1781
)
2025-06-28 10:51:15 +08:00
AutoDomainParam.cs
提供自定义参数的 自动秘境 与 自动战斗 方法 (
#2299
)
2025-10-05 20:02:48 +08:00
AutoDomainTask.cs
适配6.0版本后 40、20 树脂的计算,自动秘境不会再多刷一次了
2025-10-16 02:17:42 +08:00
AutoDomainTask.en.resx
Feat/multi lan (
#1364
)
2025-03-29 12:54:27 +08:00
AutoDomainTask.fr.resx
Feat/multi lan (
#1364
)
2025-03-29 12:54:27 +08:00
AutoDomainTask.zh-Hans.resx
Feat/multi lan (
#1364
)
2025-03-29 12:54:27 +08:00
AutoDomainTask.zh-Hant.resx
Feat/multi lan (
#1364
)
2025-03-29 12:54:27 +08:00