Logo
Explore Help
Sign In
Fun/better-genshin-impact
1
0
Fork 0
You've already forked better-genshin-impact
mirror of https://github.com/babalae/better-genshin-impact.git synced 2026-05-29 10:25:50 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
192d4624d02128bf081a34d3cf4e97e71958f546
better-genshin-impact/BetterGenshinImpact/GameTask/AutoDomain
History
辉鸭蛋 e90100e6f0 适配6.0版本后 40、20 树脂的计算,自动秘境不会再多刷一次了
2025-10-16 02:17:42 +08:00
..
Model
调整浓缩树脂识别范围,解决V4模型无法准确识别浓缩树脂个数的问题 #2185
2025-09-24 01:09:40 +08:00
AutoDomainConfig.cs
feat: 将自动秘境战斗失败复活次数从常量3修改为可更改的参数 (#1781)
2025-06-28 10:51:15 +08:00
AutoDomainParam.cs
提供自定义参数的 自动秘境 与 自动战斗 方法 (#2299)
2025-10-05 20:02:48 +08:00
AutoDomainTask.cs
适配6.0版本后 40、20 树脂的计算,自动秘境不会再多刷一次了
2025-10-16 02:17:42 +08:00
AutoDomainTask.en.resx
Feat/multi lan (#1364)
2025-03-29 12:54:27 +08:00
AutoDomainTask.fr.resx
Feat/multi lan (#1364)
2025-03-29 12:54:27 +08:00
AutoDomainTask.zh-Hans.resx
Feat/multi lan (#1364)
2025-03-29 12:54:27 +08:00
AutoDomainTask.zh-Hant.resx
Feat/multi lan (#1364)
2025-03-29 12:54:27 +08:00
Powered by Gitea Version: 1.25.5 Page: 55ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API