Files
better-genshin-impact/BetterGenshinImpact/GameTask/Common/Element/Assets/ElementAssets.cs
2025-02-23 21:17:16 +08:00

263 lines
11 KiB
C#

using BetterGenshinImpact.Core.Recognition;
using BetterGenshinImpact.GameTask.Model;
using BetterGenshinImpact.Helpers.Extensions;
using OpenCvSharp;
namespace BetterGenshinImpact.GameTask.Common.Element.Assets;
public class ElementAssets : BaseAssets<ElementAssets>
{
public RecognitionObject BtnWhiteConfirm;
public RecognitionObject BtnWhiteCancel;
public RecognitionObject BtnBlackConfirm;
public RecognitionObject BtnBlackCancel;
public RecognitionObject BtnOnlineYes;
public RecognitionObject BtnOnlineNo;
public RecognitionObject PaimonMenuRo;
public RecognitionObject BlueTrackPoint;
public RecognitionObject UiLeftTopCookIcon;
public RecognitionObject SpaceKey;
public RecognitionObject XKey;
public RecognitionObject FriendChat;
public RecognitionObject PartyBtnChooseView;
public RecognitionObject PartyBtnDelete;
public RecognitionObject CraftCondensedResin;
public RecognitionObject BagArtifactUnchecked;
public RecognitionObject BagArtifactChecked;
public RecognitionObject BtnArtifactSalvage;
public RecognitionObject BtnArtifactSalvageConfirm;
public RecognitionObject BtnClaimEncounterPointsRewards;
public RecognitionObject PrimogemRo;
public RecognitionObject EscMailReward;
public RecognitionObject CollectRo;
public RecognitionObject PageCloseWhiteRo;
private ElementAssets()
{
// 按钮
BtnWhiteConfirm = new RecognitionObject
{
Name = "BtnWhiteConfirm",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_white_confirm.png"),
Use3Channels = true
}.InitTemplate();
BtnWhiteCancel = new RecognitionObject
{
Name = "BtnWhiteCancel",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_white_cancel.png"),
Use3Channels = true
}.InitTemplate();
BtnBlackConfirm = new RecognitionObject
{
Name = "BtnBlackConfirm",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_black_confirm.png"),
Use3Channels = true
}.InitTemplate();
BtnBlackCancel = new RecognitionObject
{
Name = "BtnBlackCancel",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_black_cancel.png"),
Use3Channels = true
}.InitTemplate();
BtnOnlineYes = new RecognitionObject
{
Name = "BtnOnlineYes",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_online_yes.png"),
Use3Channels = true
}.InitTemplate();
BtnOnlineNo = new RecognitionObject
{
Name = "BtnOnlineNo",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_online_no.png"),
Use3Channels = true
}.InitTemplate();
// 派蒙菜单
// 此图38x40 小地图210x210 小地图左上角位置 24,-15
PaimonMenuRo = new RecognitionObject
{
Name = "PaimonMenu",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "paimon_menu.png"),
RegionOfInterest = new Rect(0, 0, CaptureRect.Width / 4, CaptureRect.Height / 4),
DrawOnWindow = false
}.InitTemplate();
// 任务追踪点位
BlueTrackPoint = new RecognitionObject
{
Name = "BlueTrackPoint",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "blue_track_point_28x.png"),
RegionOfInterest = new Rect((int)(300 * AssetScale), 0, CaptureRect.Width - (int)(600 * AssetScale), CaptureRect.Height),
Threshold = 0.6,
DrawOnWindow = true
}.InitTemplate();
// 左上角UI元素
UiLeftTopCookIcon = new RecognitionObject
{
Name = "UiLeftTopCookIcon",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "ui_left_top_cook_icon.png"),
RegionOfInterest = new Rect(0, 0, (int)(150 * AssetScale), (int)(120 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
// 右下角的按键提示
SpaceKey = new RecognitionObject
{
Name = "SpaceKey",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "key_space.png"),
RegionOfInterest = new Rect(CaptureRect.Width - (int)(350 * AssetScale), CaptureRect.Height - (int)(70 * AssetScale), (int)(200 * AssetScale), (int)(70 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
XKey = new RecognitionObject
{
Name = "XKey",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "key_x.png"),
RegionOfInterest = new Rect(CaptureRect.Width - (int)(350 * AssetScale), CaptureRect.Height - (int)(70 * AssetScale), (int)(200 * AssetScale), (int)(70 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
// 左下角的好友聊天icon
FriendChat = new RecognitionObject
{
Name = "FriendChat",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "friend_chat.png"),
RegionOfInterest = new Rect(0, CaptureRect.Height - (int)(70 * AssetScale), (int)(83 * AssetScale), (int)(70 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
// 队伍切换
PartyBtnChooseView = new RecognitionObject
{
Name = "PartyBtnChooseView",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "party_btn_choose_view.png"),
RegionOfInterest = new Rect(0, CaptureRect.Height - (int)(120 * AssetScale), CaptureRect.Width / 7, (int)(120 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
PartyBtnDelete = new RecognitionObject
{
Name = "PartyBtnDelete",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "party_btn_delete.png"),
RegionOfInterest = new Rect(CaptureRect.Width / 4, CaptureRect.Height - (int)(120 * AssetScale), CaptureRect.Width / 2, (int)(120 * AssetScale)),
DrawOnWindow = false
}.InitTemplate();
// 合成树脂
CraftCondensedResin = new RecognitionObject
{
Name = "CraftCondensedResin",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "craft_condensed_resin.png"),
RegionOfInterest = new Rect(CaptureRect.Width / 2, 0, CaptureRect.Width / 2, CaptureRect.Height / 3 * 2),
DrawOnWindow = false
}.InitTemplate();
// 分解圣遗物
BagArtifactUnchecked = new RecognitionObject
{
Name = "BagArtifactUnchecked",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "bag_artifact_unchecked.png"),
RegionOfInterest = CaptureRect.CutTop(0.1),
Threshold = 0.87,
DrawOnWindow = false
}.InitTemplate();
BagArtifactChecked = new RecognitionObject
{
Name = "BagArtifactChecked",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "bag_artifact_checked.png"),
RegionOfInterest = CaptureRect.CutTop(0.1),
Threshold = 0.8,
DrawOnWindow = false
}.InitTemplate();
BtnArtifactSalvage = new RecognitionObject
{
Name = "BtnArtifactSalvage",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_artifact_salvage.png"),
RegionOfInterest = CaptureRect.CutBottom(0.1),
DrawOnWindow = false
}.InitTemplate();
BtnArtifactSalvageConfirm = new RecognitionObject
{
Name = "BtnArtifactSalvageConfirm",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_artifact_salvage_confirm.png"),
RegionOfInterest = CaptureRect.CutBottom(0.1),
DrawOnWindow = false
}.InitTemplate();
// 历练点奖励
BtnClaimEncounterPointsRewards = new RecognitionObject
{
Name = "BtnClaimEncounterPointsRewards",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "btn_claim_encounter_points_rewards.png"),
RegionOfInterest = CaptureRect.CutRightBottom(0.3, 0.5),
DrawOnWindow = false
}.InitTemplate();
PrimogemRo = new RecognitionObject
{
Name = "Primogem",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "primogem.png"),
RegionOfInterest = new Rect(0, CaptureRect.Height / 3, CaptureRect.Width, CaptureRect.Height / 3),
DrawOnWindow = false
}.InitTemplate();
// 邮件
EscMailReward = new RecognitionObject
{
Name = "EscMailReward",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "esc_mail_reward.png"),
RegionOfInterest = CaptureRect.CutLeftBottom(0.1, 0.5)
}.InitTemplate();
CollectRo = new RecognitionObject
{
Name = "Collect",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "collect.png"),
RegionOfInterest = new Rect(0, CaptureRect.Height - CaptureRect.Height / 3, CaptureRect.Width / 4, CaptureRect.Height / 3),
DrawOnWindow = false
}.InitTemplate();
PageCloseWhiteRo = new RecognitionObject
{
Name = "PageCloseWhite",
RecognitionType = RecognitionTypes.TemplateMatch,
TemplateImageMat = GameTaskManager.LoadAssetImage(@"Common\Element", "page_close_white.png"),
RegionOfInterest = new Rect(CaptureRect.Width - CaptureRect.Width / 8, 0, CaptureRect.Width / 8, CaptureRect.Height / 8),
DrawOnWindow = true
}.InitTemplate();
}
}