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better-genshin-impact/BetterGenshinImpact/GameTask/Common/Job/BlessingOfTheWelkinMoonTask.cs

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using BetterGenshinImpact.GameTask.Common.BgiVision;
using System;
using System.Threading;
using System.Threading.Tasks;
using BetterGenshinImpact.GameTask.Model.Area;
using BetterGenshinImpact.GameTask.Common.Element.Assets;
using BetterGenshinImpact.Helpers;
using Microsoft.Extensions.Logging;
using static BetterGenshinImpact.GameTask.Common.TaskControl;
namespace BetterGenshinImpact.GameTask.Common.Job;
/// <summary>
/// 跳过月卡
/// </summary>
public class BlessingOfTheWelkinMoonTask
{
public string Name => "自动点击空月祝福";
public async Task Start(CancellationToken ct)
{
try
{
var t = ServerTimeHelper.GetServerTimeNow().AddMinutes(5);
if (t.Hour == 4 && t.Minute < 10)
{
using var ra = CaptureToRectArea();
if (Bv.IsInBlessingOfTheWelkinMoon(ra))
{
Logger.LogInformation("检测到空月祝福界面,自动点击");
GameCaptureRegion.GameRegion1080PPosMove(100, 100);
for (int i = 0, j = 0; i < 20 && j < 3; ++i)
{
if (j == 0)
{
// 双击快速跳过
TaskContext.Instance().PostMessageSimulator.LeftButtonClickBackground();
TaskContext.Instance().PostMessageSimulator.LeftButtonClickBackground();
}
await Delay(500, ct);
using var ra2 = CaptureToRectArea();
if (Bv.IsInBlessingOfTheWelkinMoon(ra2))
{
// 仍在空月祝福界面
j = 0;
}
else if (ra2.Find(ElementAssets.Instance.PrimogemRo).IsExist())
{
// 仍在原石界面
j = 0;
}
else
{
// 连续3次没检测到才认为处理完毕避免淡出/淡入特效影响
++j;
}
}
Logger.LogInformation("空月祝福处理完毕");
}
}
}
catch (Exception e)
{
Logger.LogError("月卡判断异常:" + e.Message);
}
}
}