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better-genshin-impact
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057efe78a9bffb9a00ea424eeeb9a9ded3f0cbb9
better-genshin-impact
/
BetterGenshinImpact
/
Core
/
Recognition
History
FishmanTheMurloc
057efe78a9
静态化SharpDX.Direct3D11.Device的实例、恢复GraphicsCapture.cs的Stop方法中被注释的清理frame的代码,以期降低WGC反复启停的时观察到的内存泄漏;WGC方法传入的截图似乎是4通道的,paddle吃不进,故做4转3处理 (
#1386
)
2025-04-02 21:39:56 +08:00
..
OCR
静态化SharpDX.Direct3D11.Device的实例、恢复GraphicsCapture.cs的Stop方法中被注释的清理frame的代码,以期降低WGC反复启停的时观察到的内存泄漏;WGC方法传入的截图似乎是4通道的,paddle吃不进,故做4转3处理 (
#1386
)
2025-04-02 21:39:56 +08:00
ONNX
pick drops
2024-12-09 00:57:17 +08:00
OpenCv
更新OpenCvSharp4版本到4.10.0,PaddleOCR到2.7.0.3,尝试修复bitblt导致崩溃的问题 (
#1381
)
2025-04-01 14:47:13 +08:00
OcrEngineTypes.cs
clean up code by ReSharper and CodeMaid [\Core]
2024-03-10 12:55:11 +08:00
RecognitionObject.cs
js 图像识别的补充
2025-03-30 15:34:25 +08:00
RecognitionTypes.cs
quick tp : eliminate interference from place names on the map
2024-05-04 15:55:00 +08:00