using BetterGenshinImpact.Core.Config; using BetterGenshinImpact.Core.Script; using BetterGenshinImpact.Core.Script.Project; using BetterGenshinImpact.GameTask; using BetterGenshinImpact.GameTask.AutoArtifactSalvage; using BetterGenshinImpact.GameTask.AutoDomain; using BetterGenshinImpact.GameTask.AutoFight; using BetterGenshinImpact.GameTask.AutoFishing; using BetterGenshinImpact.GameTask.AutoGeniusInvokation; using BetterGenshinImpact.GameTask.AutoMusicGame; using BetterGenshinImpact.GameTask.AutoStygianOnslaught; using BetterGenshinImpact.GameTask.AutoWood; using BetterGenshinImpact.GameTask.Common.Element.Assets; using BetterGenshinImpact.GameTask.GetGridIcons; using BetterGenshinImpact.GameTask.Model.GameUI; using BetterGenshinImpact.GameTask.UseRedeemCode; using BetterGenshinImpact.Helpers; using BetterGenshinImpact.Service.Interface; using BetterGenshinImpact.View.Pages; using BetterGenshinImpact.View.Windows; using BetterGenshinImpact.ViewModel.Pages.View; using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using System; using System.Collections.Frozen; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using Windows.System; using Wpf.Ui; using Wpf.Ui.Violeta.Controls; using TextBox = Wpf.Ui.Controls.TextBox; namespace BetterGenshinImpact.ViewModel.Pages; public partial class TaskSettingsPageViewModel : ViewModel { public AllConfig Config { get; set; } private readonly INavigationService _navigationService; private readonly TaskTriggerDispatcher _taskDispatcher; private CancellationTokenSource? _cts; private static readonly object _locker = new(); // [ObservableProperty] // private string[] _strategyList; [ObservableProperty] private bool _switchAutoGeniusInvokationEnabled; [ObservableProperty] private string _switchAutoGeniusInvokationButtonText = "启动"; [ObservableProperty] private int _autoWoodRoundNum; [ObservableProperty] private int _autoWoodDailyMaxCount = 2000; [ObservableProperty] private bool _switchAutoWoodEnabled; [ObservableProperty] private string _switchAutoWoodButtonText = "启动"; //[ObservableProperty] //private string[] _combatStrategyList; [ObservableProperty] private int _autoDomainRoundNum; [ObservableProperty] private bool _switchAutoDomainEnabled; [ObservableProperty] private string _switchAutoDomainButtonText = "启动"; [ObservableProperty] private int _autoStygianOnslaughtRoundNum; [ObservableProperty] private bool _switchAutoStygianOnslaughtEnabled; [ObservableProperty] private string _switchAutoStygianOnslaughtButtonText = "启动"; [ObservableProperty] private bool _switchAutoFightEnabled; [ObservableProperty] private string _switchAutoFightButtonText = "启动"; [ObservableProperty] private string _switchAutoTrackButtonText = "启动"; [ObservableProperty] private string _switchAutoTrackPathButtonText = "启动"; [ObservableProperty] private bool _switchAutoMusicGameEnabled; [ObservableProperty] private string _switchAutoMusicGameButtonText = "启动"; [ObservableProperty] private bool _switchAutoAlbumEnabled; [ObservableProperty] private string _switchAutoAlbumButtonText = "启动"; [ObservableProperty] private List _domainNameList; public static List ArtifactSalvageStarList = ["4", "3", "2", "1"]; public static List BossNumList = [1, 2, 3]; public static List AvatarIndexList = ["", "1", "2", "3", "4"]; [ObservableProperty] private List _autoMusicLevelList = ["传说", "大师", "困难", "普通", "所有"]; [ObservableProperty] private AutoFightViewModel? _autoFightViewModel; [ObservableProperty] private OneDragonFlowViewModel? _oneDragonFlowViewModel; [ObservableProperty] private bool _switchAutoFishingEnabled; [ObservableProperty] private string _switchAutoFishingButtonText = "启动"; [ObservableProperty] private FrozenDictionary _fishingTimePolicyDict = Enum.GetValues(typeof(FishingTimePolicy)) .Cast() .ToFrozenDictionary( e => (Enum)e, e => e.GetType() .GetField(e.ToString())? .GetCustomAttribute()? .Description ?? e.ToString()); private bool saveScreenshotOnKeyTick; public bool SaveScreenshotOnKeyTick { get => Config.CommonConfig.ScreenshotEnabled && saveScreenshotOnKeyTick; set => SetProperty(ref saveScreenshotOnKeyTick, value); } [ObservableProperty] private bool _switchArtifactSalvageEnabled; [ObservableProperty] private FrozenDictionary _recognitionFailurePolicyDict = Enum.GetValues(typeof(RecognitionFailurePolicy)) .Cast() .ToFrozenDictionary( e => (Enum)e, e => e.GetType() .GetField(e.ToString())? .GetCustomAttribute()? .Description ?? e.ToString()); [ObservableProperty] private bool _switchGetGridIconsEnabled; [ObservableProperty] private string _switchGetGridIconsButtonText = "启动"; [ObservableProperty] private FrozenDictionary _gridNameDict = Enum.GetValues(typeof(GridScreenName)) .Cast() .ToFrozenDictionary( e => (Enum)e, e => e.GetType() .GetField(e.ToString())? .GetCustomAttribute()? .Description ?? e.ToString()); [ObservableProperty] private string _switchGridIconsAccuracyTestButtonText = "运行模型准确率测试"; [ObservableProperty] private bool _switchAutoRedeemCodeEnabled; [ObservableProperty] private string _switchAutoRedeemCodeButtonText = "启动"; public TaskSettingsPageViewModel(IConfigService configService, INavigationService navigationService, TaskTriggerDispatcher taskTriggerDispatcher) { Config = configService.Get(); _navigationService = navigationService; _taskDispatcher = taskTriggerDispatcher; //_strategyList = LoadCustomScript(Global.Absolute(@"User\AutoGeniusInvokation")); //_combatStrategyList = ["根据队伍自动选择", .. LoadCustomScript(Global.Absolute(@"User\AutoFight"))]; _domainNameList = ["", .. MapLazyAssets.Instance.DomainNameList]; _autoFightViewModel = new AutoFightViewModel(Config); _oneDragonFlowViewModel = new OneDragonFlowViewModel(); } [RelayCommand] private async Task OnSOneDragonFlow() { if (OneDragonFlowViewModel == null || OneDragonFlowViewModel.SelectedConfig == null) { OneDragonFlowViewModel.OnNavigatedTo(); if (OneDragonFlowViewModel == null || OneDragonFlowViewModel.SelectedConfig == null) { Toast.Warning("未设置任务!"); return; } } await OneDragonFlowViewModel.OnOneKeyExecute(); } [RelayCommand] private async Task OnStopSoloTask() { CancellationContext.Instance.Cancel(); SwitchAutoGeniusInvokationEnabled = false; SwitchAutoWoodEnabled = false; SwitchAutoDomainEnabled = false; SwitchAutoFightEnabled = false; SwitchAutoMusicGameEnabled = false; SwitchAutoAlbumEnabled = false; SwitchAutoFishingEnabled = false; SwitchArtifactSalvageEnabled = false; SwitchAutoRedeemCodeEnabled = false; SwitchAutoStygianOnslaughtEnabled = false; SwitchGetGridIconsEnabled = false; await Task.Delay(800); } [RelayCommand] private void OnStrategyDropDownOpened(string type) { AutoFightViewModel?.OnStrategyDropDownOpened(type); } [RelayCommand] public void OnGoToHotKeyPage() { _navigationService.Navigate(typeof(HotKeyPage)); } [RelayCommand] public async Task OnSwitchAutoGeniusInvokation() { if (GetTcgStrategy(out var content)) { return; } SwitchAutoGeniusInvokationEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoGeniusInvokationTask(new GeniusInvokationTaskParam(content))); SwitchAutoGeniusInvokationEnabled = false; } public bool GetTcgStrategy(out string content) { content = string.Empty; if (string.IsNullOrEmpty(Config.AutoGeniusInvokationConfig.StrategyName)) { Toast.Warning("请先选择策略"); return true; } var path = Global.Absolute(@"User\AutoGeniusInvokation\" + Config.AutoGeniusInvokationConfig.StrategyName + ".txt"); if (!File.Exists(path)) { Toast.Error("策略文件不存在"); return true; } content = File.ReadAllText(path); return false; } [RelayCommand] public async Task OnGoToAutoGeniusInvokationUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/tcg.html")); } [RelayCommand] public async Task OnSwitchAutoWood() { SwitchAutoWoodEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoWoodTask(new WoodTaskParam(AutoWoodRoundNum, AutoWoodDailyMaxCount))); SwitchAutoWoodEnabled = false; } [RelayCommand] public async Task OnGoToAutoWoodUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/felling.html")); } [RelayCommand] public async Task OnSwitchAutoFight() { if (GetFightStrategy(out var path)) { return; } var param = new AutoFightParam(path, Config.AutoFightConfig); SwitchAutoFightEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoFightTask(param)); SwitchAutoFightEnabled = false; } [RelayCommand] public async Task OnGoToAutoFightUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/domain.html")); } [RelayCommand] public async Task OnSwitchAutoDomain() { if (GetFightStrategy(out var path)) { return; } SwitchAutoDomainEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoDomainTask(new AutoDomainParam(AutoDomainRoundNum, path))); SwitchAutoDomainEnabled = false; } public bool GetFightStrategy(out string path) { return GetFightStrategy(Config.AutoFightConfig.StrategyName, out path); } public bool GetFightStrategy(string strategyName, out string path) { if (string.IsNullOrEmpty(strategyName)) { UIDispatcherHelper.Invoke(() => { Toast.Warning("请先在下拉列表配置中选择战斗策略!"); }); path = string.Empty; return true; } path = Global.Absolute(@"User\AutoFight\" + strategyName + ".txt"); if ("根据队伍自动选择".Equals(strategyName)) { path = Global.Absolute(@"User\AutoFight\"); } if (!File.Exists(path) && !Directory.Exists(path)) { UIDispatcherHelper.Invoke(() => { Toast.Error("当前选择的自动战斗策略文件不存在"); }); return true; } return false; } [RelayCommand] public async Task OnGoToAutoDomainUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/domain.html")); } [RelayCommand] private async Task OnSwitchAutoStygianOnslaught() { if (GetFightStrategy(Config.AutoStygianOnslaughtConfig.StrategyName, out var path)) { return; } SwitchAutoStygianOnslaughtEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoStygianOnslaughtTask(Config.AutoStygianOnslaughtConfig, path)); SwitchAutoStygianOnslaughtEnabled = false; } [RelayCommand] private async Task OnGoToAutoStygianOnslaughtUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/stygian.html")); } [RelayCommand] public void OnOpenFightFolder() { AutoFightViewModel?.OnOpenFightFolder(); } [Obsolete] [RelayCommand] public void OnSwitchAutoTrack() { // try // { // lock (_locker) // { // if (SwitchAutoTrackButtonText == "启动") // { // _cts?.Cancel(); // _cts = new CancellationTokenSource(); // var param = new AutoTrackParam(_cts); // _taskDispatcher.StartIndependentTask(IndependentTaskEnum.AutoTrack, param); // SwitchAutoTrackButtonText = "停止"; // } // else // { // _cts?.Cancel(); // SwitchAutoTrackButtonText = "启动"; // } // } // } // catch (Exception ex) // { // ThemedMessageBox.Error(ex.Message); // } } [RelayCommand] public async Task OnGoToAutoTrackUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/track.html")); } [Obsolete] [RelayCommand] public void OnSwitchAutoTrackPath() { // try // { // lock (_locker) // { // if (SwitchAutoTrackPathButtonText == "启动") // { // _cts?.Cancel(); // _cts = new CancellationTokenSource(); // var param = new AutoTrackPathParam(_cts); // _taskDispatcher.StartIndependentTask(IndependentTaskEnum.AutoTrackPath, param); // SwitchAutoTrackPathButtonText = "停止"; // } // else // { // _cts?.Cancel(); // SwitchAutoTrackPathButtonText = "启动"; // } // } // } // catch (Exception ex) // { // ThemedMessageBox.Error(ex.Message); // } } [RelayCommand] private async Task OnGoToAutoTrackPathUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/track.html")); } [RelayCommand] private async Task OnSwitchAutoMusicGame() { SwitchAutoMusicGameEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoMusicGameTask(new AutoMusicGameParam())); SwitchAutoMusicGameEnabled = false; } [RelayCommand] private async Task OnGoToAutoMusicGameUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/music.html")); } [RelayCommand] private async Task OnSwitchAutoAlbum() { SwitchAutoAlbumEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoAlbumTask(new AutoMusicGameParam())); SwitchAutoAlbumEnabled = false; } [RelayCommand] private async Task OnSwitchAutoFishing() { SwitchAutoFishingEnabled = true; var param = AutoFishingTaskParam.BuildFromConfig(TaskContext.Instance().Config.AutoFishingConfig, SaveScreenshotOnKeyTick); await new TaskRunner() .RunSoloTaskAsync(new AutoFishingTask(param)); SwitchAutoFishingEnabled = false; } [RelayCommand] private async Task OnGoToAutoFishingUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/fish.html")); } [RelayCommand] private async Task OnGoToTorchPreviousVersionsAsync() { await Launcher.LaunchUriAsync(new Uri("https://pytorch.org/get-started/previous-versions")); } [RelayCommand] private void OnOpenLocalScriptRepo() { AutoFightViewModel?.OnOpenLocalScriptRepo(); } [RelayCommand] private async Task OnSwitchArtifactSalvage() { SwitchArtifactSalvageEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new AutoArtifactSalvageTask(new AutoArtifactSalvageTaskParam( int.Parse(Config.AutoArtifactSalvageConfig.MaxArtifactStar), Config.AutoArtifactSalvageConfig.JavaScript, Config.AutoArtifactSalvageConfig.ArtifactSetFilter, Config.AutoArtifactSalvageConfig.MaxNumToCheck, Config.AutoArtifactSalvageConfig.RecognitionFailurePolicy ))); SwitchArtifactSalvageEnabled = false; } [RelayCommand] private async Task OnGoToArtifactSalvageUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/feats/task/artifactSalvage.html")); } [RelayCommand] private async Task OnOpenArtifactSalvageTestOCRWindow() { ArtifactOcrDialog ocrDialog = new ArtifactOcrDialog(0.70, 0.112, 0.275, 0.50, "圣遗物分解", this.Config.AutoArtifactSalvageConfig.JavaScript); if (await ocrDialog.CaptureAsync()) { ocrDialog.ShowDialog(); } } [RelayCommand] private async Task OnCopyArtifactSalvageJavaScriptFromRepository() { var list = ScriptControlViewModel.LoadAllJsScriptProjects(); var stackPanel = ScriptControlViewModel.CreateJsScriptSelectionPanel(list, typeof(RadioButton)); var result = PromptDialog.Prompt("请选择需要复制的JS脚本", "请选择需要复制的JS脚本", stackPanel, new Size(500, 600)); if (!string.IsNullOrEmpty(result)) { string? selectedFolderName = null; foreach (var child in ((Wpf.Ui.Controls.StackPanel)stackPanel.Content).Children) { if (child is RadioButton { IsChecked: true } radioButton && radioButton.Tag is string folderName) { selectedFolderName = folderName; } } if (selectedFolderName == null) { return; } ScriptProject scriptProject = new ScriptProject(selectedFolderName); string jsCode = await scriptProject.LoadCode(); var multilineTextBox = new TextBox { TextWrapping = TextWrapping.Wrap, VerticalScrollBarVisibility = ScrollBarVisibility.Auto, Text = jsCode, IsReadOnly = true }; var p = new PromptDialog($"{scriptProject.Manifest.Name}\r\n{scriptProject.Manifest.ShortDescription}\r\n\r\n将覆盖现有的JavaScript,是否继续?", $"预览 - {scriptProject.FolderName}", multilineTextBox, null); p.Height = 600; p.MaxWidth = 800; p.ShowDialog(); if (p.DialogResult != true) { return; } this.Config.AutoArtifactSalvageConfig.JavaScript = jsCode; } } [RelayCommand] private async Task OnSwitchGetGridIcons() { try { SwitchGetGridIconsEnabled = true; await new TaskRunner().RunSoloTaskAsync(new GetGridIconsTask(Config.GetGridIconsConfig.GridName, Config.GetGridIconsConfig.StarAsSuffix, Config.GetGridIconsConfig.MaxNumToGet)); } finally { SwitchGetGridIconsEnabled = false; } } [RelayCommand] private void OnGoToGetGridIconsFolder() { var path = Global.Absolute(@"log\gridIcons\"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } Process.Start("explorer.exe", path); } [RelayCommand] private async Task OnGoToGetGridIconsUrlAsync() { await Launcher.LaunchUriAsync(new Uri("https://bettergi.com/dev/getGridIcons.html")); } [RelayCommand] private async Task OnSwitchGridIconsModelAccuracyTest() { try { SwitchGetGridIconsEnabled = true; await new TaskRunner().RunSoloTaskAsync(new GridIconsAccuracyTestTask(Config.GetGridIconsConfig.GridName, Config.GetGridIconsConfig.MaxNumToGet)); } finally { SwitchGetGridIconsEnabled = false; } } [RelayCommand] private async Task OnSwitchAutoRedeemCode() { var multilineTextBox = new TextBox { TextWrapping = TextWrapping.Wrap, AcceptsReturn = true, VerticalAlignment = VerticalAlignment.Stretch, VerticalScrollBarVisibility = ScrollBarVisibility.Auto, PlaceholderText = "请在此输入兑换码,每行一条记录" }; var p = new PromptDialog( "输入兑换码", "自动使用兑换码", multilineTextBox, null); p.Height = 500; p.ShowDialog(); if (p.DialogResult == true && !string.IsNullOrWhiteSpace(multilineTextBox.Text)) { char[] separators = ['\r', '\n']; var codes = multilineTextBox.Text.Split(separators, StringSplitOptions.RemoveEmptyEntries) .Select(code => code.Trim()) .Where(code => !string.IsNullOrEmpty(code)) .ToList(); if (codes.Count == 0) { Toast.Warning("没有有效的兑换码"); return; } SwitchAutoRedeemCodeEnabled = true; await new TaskRunner() .RunSoloTaskAsync(new UseRedemptionCodeTask(codes)); SwitchAutoRedeemCodeEnabled = false; } } }