using System.Windows.Controls; using BetterGenshinImpact.Core.Script.Group; using BetterGenshinImpact.ViewModel.Windows.Editable; namespace BetterGenshinImpact.View.Windows.Editable; public partial class ScriptGroupProjectEditor : UserControl { public ScriptGroupProjectEditor(ScriptGroupProject project) { InitializeComponent(); DataContext = new ScriptGroupProjectEditorViewModel(project); } }