using System.Collections.Generic;
namespace BetterGenshinImpact.GameTask.AutoTrackPath.Model;
public class GiWorldScene
{
///
/// 地图名称
/// MapTypes
///
public string MapName { get; set; } = string.Empty;
///
/// 场景ID
///
public int SceneId { get; set; }
///
/// 场景描述
///
public string Description { get; set; } = string.Empty;
///
/// 场景内的坐标点集合
///
public List Points { get; set; } = new();
}