using System.Collections.Generic; namespace BetterGenshinImpact.GameTask.AutoTrackPath.Model; public class GiWorldScene { /// /// 地图名称 /// MapTypes /// public string MapName { get; set; } = string.Empty; /// /// 场景ID /// public int SceneId { get; set; } /// /// 场景描述 /// public string Description { get; set; } = string.Empty; /// /// 场景内的坐标点集合 /// public List Points { get; set; } = new(); }