using CommunityToolkit.Mvvm.ComponentModel; using System; using System.Collections.Generic; namespace BetterGenshinImpact.GameTask.AutoMusicGame; /// /// 千音雅集配置 /// [Serializable] public partial class AutoMusicGameConfig : ObservableObject { // 自动达到大音天籁的级别 [ObservableProperty] private bool _mustCanorusLevel = false; // 乐曲级别 [ObservableProperty] private string _musicLevel = ""; }