using BetterGenshinImpact.Core.Recognition.OpenCv.FeatureMatch; using BetterGenshinImpact.GameTask.Common.Element.Assets; using BetterGenshinImpact.Helpers; using BetterGenshinImpact.Helpers.Extensions; using OpenCvSharp; using OpenCvSharp.Detail; using System.Diagnostics; using System.Windows.Forms; namespace BetterGenshinImpact.Test.Simple.AllMap; public class EntireMapTest { public static void Test() { SpeedTimer speedTimer = new(); var mainMap1024BlockMat = new Mat(@"E:\HuiTask\更好的原神\地图匹配\有用的素材\mainMap1024Block.png", ImreadModes.Grayscale); var surfMatcher = new FeatureMatcher(mainMap1024BlockMat); var queryMat = new Mat(@"E:\HuiTask\更好的原神\地图匹配\比较\小地图\Clip_20240323_183119.png", ImreadModes.Grayscale); speedTimer.Record("初始化特征"); var p = surfMatcher.Match(queryMat); speedTimer.Record("匹配1"); if (!p.IsEmpty()) { Debug.WriteLine($"Matched rect 1: {p}"); Cv2.Circle(mainMap1024BlockMat, p.ToPoint(), 10, Scalar.Red); // Cv2.ImWrite(@"E:\HuiTask\更好的原神\地图匹配\b1.png", mainMap1024BlockMat); var p2 = surfMatcher.Match(queryMat, p.X, p.Y); speedTimer.Record("匹配2"); if (!p2.IsEmpty()) { // var rect2 = Cv2.BoundingRect(pArray2); Debug.WriteLine($"Matched rect 2: {p2}"); // Cv2.Rectangle(mainMap1024BlockMat, rect2, Scalar.Yellow, 1); // Cv2.ImWrite(@"E:\HuiTask\更好的原神\地图匹配\b2.png", mainMap1024BlockMat); } else { Debug.WriteLine("No match 2"); } } else { Debug.WriteLine("No match 1"); } speedTimer.DebugPrint(); } public static void Storage() { var featureMatcher = new FeatureMatcher(MapAssets.Instance.MainMap2048BlockMat.Value, new FeatureStorage("mainMap2048Block")); MessageBox.Show("特征点生成完成"); } }