using System.ComponentModel; namespace Fischless.GameCapture; public enum CaptureModes { [Description("BitBlt")] [DefaultValue(0)] BitBlt = 0, [Description("DwmGetDxSharedSurface")] [DefaultValue(1)] DwmGetDxSharedSurface = 2, [Description("WindowsGraphicsCapture")] [DefaultValue(2)] WindowsGraphicsCapture = 1, [Description("WindowsGraphicsCapture(HDR)")] [DefaultValue(3)] WindowsGraphicsCaptureHdr = 3, }