using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BetterGenshinImpact.GameTask.AutoPick
{
///
/// 非16:9分辨率下可能无法正常工作
///
[Serializable]
public partial class AutoPickConfig : ObservableObject
{
///
/// 触发器是否启用
///
[ObservableProperty] private bool _enabled = true;
///
/// 1080p下拾取文字左边的起始偏移
///
[ObservableProperty] private int _itemIconLeftOffset = 60;
///
/// 1080p下拾取文字的起始偏移
///
[ObservableProperty] private int _itemTextLeftOffset = 115;
///
/// 1080p下拾取文字的终止偏移
///
[ObservableProperty] private int _itemTextRightOffset = 400;
///
/// 急速模式
/// 无视文字识别结果,直接拾取
///
[ObservableProperty] private bool _fastModeEnabled = false;
}
}