using CommunityToolkit.Mvvm.ComponentModel; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BetterGenshinImpact.GameTask.AutoFight; /// /// 自动战斗配置 /// [Serializable] public partial class AutoFightConfig : ObservableObject { [ObservableProperty] private string _strategyName = ""; /// /// 英文逗号分割 强制指定队伍角色 /// [ObservableProperty] private string _teamNames = ""; }