namespace BetterGenshinImpact.GameTask.Model.Area.Converter; /// /// 比例变换 /// /// 需要放大多少倍 public class ScaleConverter(double scale) : INodeConverter { public (int x, int y, int w, int h) ToPrev(int x, int y, int w, int h) { return ((int)(x * scale), (int)(y * scale), (int)(w * scale), (int)(h * scale)); // return (x, y, (int)(w * scale), (int)(h * scale)); } }