namespace BetterGenshinImpact.GameTask.Model.Area.Converter;
///
/// 比例变换
///
/// 需要放大多少倍
public class ScaleConverter(double scale) : INodeConverter
{
public (int x, int y, int w, int h) ToPrev(int x, int y, int w, int h)
{
return ((int)(x * scale), (int)(y * scale), (int)(w * scale), (int)(h * scale));
// return (x, y, (int)(w * scale), (int)(h * scale));
}
}