using System.Threading;
using System.Threading.Tasks;
namespace BetterGenshinImpact.GameTask;
///
/// 独立任务接口
///
public interface ISoloTask
{
///
/// 独立任务名称
///
string Name { get; }
///
/// 启动独立任务
///
/// 取消Token
///
Task Start(CancellationToken ct);
}