namespace BetterGenshinImpact.GameTask.AutoTrackPath.Model;
///
/// 原神世界坐标
/// https://github.com/babalae/better-genshin-impact/issues/318
///
public class GiWorldPosition
{
///
/// 为这个坐标点命名
///
public string? Name { get; set; }
///
/// 坐标描述
///
public string? Description { get; set; }
public string? Country { get; set; }
///
/// 坐标 x,y,z 三个值,分别代表纵向、高度、横向,采用原神实际的坐标系
/// 由于这个坐标系和一般的坐标系不同,所以为了方便理解,设这3个值为a,b,c
/// ▲
/// │a
/// ◄───┼────
/// c │
///
/// 值的缩放等级和1024区块坐标系的缩放一致
///
public decimal[] Position { get; set; } = new decimal[3];
public double X => (double)Position[2]; // c
public double Y => (double)Position[0]; // a
}