using OpenCvSharp; using System.Collections.Generic; namespace BetterGenshinImpact.GameTask.AutoSkip.Model; public class ExpeditionCharacterCard { public string? Name { get; set; } public bool Idle { get; set; } = true; public string? Addition { get; set; } public List Rects { get; set; } = []; //public ExpeditionCharacterCard(string name,string addition, bool idle) //{ // Name = name; // Addition = addition; // Idle = idle; //} }