namespace BetterGenshinImpact.GameTask.AutoGeniusInvokation.Model; public class Skill { /// /// 1-4 和数组下标一致,游戏中是从右往左开始数的! /// public short Index { get; set; } /// /// 中文名 /// public string Name { get; set; } = string.Empty; public ElementalType Type { get; set; } /// /// 消耗指定元素骰子数量 /// public int SpecificElementCost { get; set; } /// /// 消耗杂色骰子数量 /// public int AnyElementCost { get; set; } = 0; /// /// 消耗指定元素骰子数量 + 消耗杂色骰子数量 = 消耗总骰子数量 /// public int AllCost { get; set; } }