using BetterGenshinImpact.GameTask.AutoTrackPath.Model; using BetterGenshinImpact.GameTask.Common.Map; using BetterGenshinImpact.Service; using OpenCvSharp; using System.Diagnostics; using System.IO; using System.Text.Json; using BetterGenshinImpact.GameTask.Common.Element.Assets; namespace BetterGenshinImpact.Test.Simple.AllMap; public class MapTeleportPointDraw { public static void Draw() { // var pList = LoadTeleportPoint(@"E:\HuiTask\更好的原神\地图匹配\地图点位\5.0"); // pList.AddRange(MapAssets.Instance.TpPositions); var map = new Mat(@"E:\HuiTask\更好的原神\地图匹配\有用的素材\5.0\mainMap1024BlockColor.png"); DrawTeleportPoint(map, MapLazyAssets.Instance.TpPositions); Cv2.ImWrite(@"E:\HuiTask\更好的原神\地图匹配\有用的素材\5.0\传送点_1024_0.34.3.png", map); } public static void DrawTeleportPoint(Mat map, List points) { foreach (var point in points) { var p = MapCoordinate.GameToMain1024(point.Position); Cv2.Circle(map, p, 4, Scalar.Red, 2); // 写文字 Cv2.PutText(map, $"[{point.X:F2},{point.Y:F2}]", new Point(p.X + 10, p.Y + 5), HersheyFonts.HersheySimplex, 1, Scalar.Red, 2); } } public static List LoadTeleportPoint(string folderPath) { string[] files = Directory.GetFiles(folderPath, "*.*", SearchOption.AllDirectories); List points = new(); foreach (var file in files) { var gamePoint = JsonSerializer.Deserialize(File.ReadAllText(file), ConfigService.JsonOptions); if (gamePoint == null) { Debug.WriteLine($"{file} json is null"); continue; } points.Add(Transform(gamePoint.Position)); } return points; } /// /// 坐标系转换 /// /// [a,b,c] /// public static GiWorldPosition Transform(decimal[] position) { return new GiWorldPosition { Position = position, }; } class GamePoint { public string Description { get; set; } = string.Empty; public string Name { get; set; } = string.Empty; public decimal[] Position { get; set; } = new decimal[3]; } }