using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace Vision.Recognition.Task { /// /// 和触发器的区别:任务不需要持续捕获游戏图像 /// public class BaseTaskThread { protected ILogger Log; protected CancellationTokenSource Cancellation; public BaseTaskThread(ILogger logger, CancellationTokenSource cts) { Log = logger; Cancellation = cts; } } }