using BetterGenshinImpact.GameTask.Model; namespace BetterGenshinImpact.GameTask.AutoLeyLineOutcrop; public class AutoLeyLineOutcropParam:BaseTaskParam { // 刷取次数 public int Count { get; set; } // 地区 public string Country { get; set; } //地脉花类型 public string LeyLineOutcropType { get; set; } // 开启取小值模式 public bool OpenModeCountMin { get; set; } // 是否开启树脂耗尽模式 public bool IsResinExhaustionMode { get; set; } //是否使用冒险之证寻找地脉花 public bool UseAdventurerHandbook { get; set; } //好感队名称 public string FriendshipTeam { get; set; } //战斗的队伍名称 public string Team { get; set; } //战斗超时时间 public int Timeout { get; set; } //地脉花独立战斗配置 public AutoLeyLineOutcropFightConfig FightConfig { get; set; } = new(); //是否前往合成台合成浓缩树脂 public bool IsGoToSynthesizer { get; set; } //是否使用脆弱树脂 public bool UseFragileResin { get; set; } //是否使用须臾树脂 public bool UseTransientResin { get; set; } //通过BGI通知系统发送详细通知 public bool IsNotification { get; set; } /// /// 是否在领取奖励后扫描掉落物光柱。 /// public bool ScanDropsAfterRewardEnabled { get; set; } /// /// 领取奖励后扫描掉落物光柱的最长时长,单位为秒。 /// public int ScanDropsAfterRewardSeconds { get; set; } public void SetDefault() { var config = TaskContext.Instance().Config.AutoLeyLineOutcropConfig; SetAutoLeyLineOutcropConfig(config); } public void SetAutoLeyLineOutcropConfig(AutoLeyLineOutcropConfig config) { OpenModeCountMin= config.OpenModeCountMin; IsResinExhaustionMode= config.IsResinExhaustionMode; UseAdventurerHandbook= config.UseAdventurerHandbook; FriendshipTeam= config.FriendshipTeam; Team= config.Team; Timeout= config.Timeout; FightConfig = config.FightConfig ?? new AutoLeyLineOutcropFightConfig(); IsGoToSynthesizer=config.IsGoToSynthesizer; UseFragileResin= config.UseFragileResin; UseTransientResin= config.UseTransientResin; IsNotification= config.IsNotification; ScanDropsAfterRewardEnabled = config.ScanDropsAfterRewardEnabled; ScanDropsAfterRewardSeconds = config.ScanDropsAfterRewardSeconds; Count = config.Count; Country = config.Country; LeyLineOutcropType = config.LeyLineOutcropType; } public AutoLeyLineOutcropParam() : base(null, null) { SetDefault(); } public AutoLeyLineOutcropParam(int count, string country, string leyLineOutcropType) : base(null, null) { SetDefault(); this.Count = count; this.Country = country; this.LeyLineOutcropType = leyLineOutcropType; } }