using System.Collections.Concurrent;
using System.Collections.Generic;
namespace BetterGenshinImpact.View.Drawable;
public class DrawContent
{
///
/// 在遮罩窗口上绘制的矩形
///
public ConcurrentDictionary RectList { get; set; } = new();
///
/// 在遮罩窗口上绘制的文本
///
public ConcurrentDictionary TextList { get; set; } = new();
public void PutRect(string key, RectDrawable newRect)
{
if (RectList.TryGetValue(key, out var prevRect))
{
if (newRect.Equals(prevRect))
{
return;
}
}
RectList[key] = newRect;
MaskWindow.Instance().Refresh();
}
public void PutOrRemoveRectList(List<(string, RectDrawable)> list)
{
bool changed = false;
list.ForEach(item =>
{
var newRect = item.Item2;
if (newRect.IsEmpty)
{
if (RectList.TryGetValue(item.Item1, out _))
{
RectList.TryRemove(item.Item1, out _);
changed = true;
}
}
else
{
if (RectList.TryGetValue(item.Item1, out var prevRect))
{
if (newRect.Equals(prevRect))
{
return;
}
}
RectList[item.Item1] = newRect;
changed = true;
}
});
if (changed)
{
MaskWindow.Instance().Refresh();
}
}
public void RemoveRect(string key)
{
if (RectList.TryGetValue(key, out _))
{
RectList.TryRemove(key, out _);
MaskWindow.Instance().Refresh();
}
}
public void PutText(string key, TextDrawable newText)
{
if (TextList.TryGetValue(key, out var prevText))
{
if (newText.Equals(prevText))
{
return;
}
}
TextList[key] = newText;
MaskWindow.Instance().Refresh();
}
public void RemoveText(string key)
{
if (TextList.TryGetValue(key, out _))
{
TextList.TryRemove(key, out _);
MaskWindow.Instance().Refresh();
}
}
///
/// 清理所有绘制内容
///
public void ClearAll()
{
if (RectList.IsEmpty && TextList.IsEmpty)
{
return;
}
RectList.Clear();
TextList.Clear();
MaskWindow.Instance().Refresh();
}
}