using CommunityToolkit.Mvvm.ComponentModel;
using System;
namespace BetterGenshinImpact.GameTask.AutoCook;
///
///自动烹饪配置
///
[Serializable]
public partial class AutoCookConfig : ObservableObject
{
///
/// 触发器是否启用
///
[ObservableProperty]
private bool _enabled = false;
}