using BetterGenshinImpact.GameTask.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace BetterGenshinImpact.GameTask.AutoFight; public class AutoFightParam : BaseTaskParam { public string CombatStrategyPath { get; set; } public AutoFightParam(CancellationTokenSource cts, string path) : base(cts) { CombatStrategyPath = path; } }