using BetterGenshinImpact.GameTask.AutoFight.Config; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BetterGenshinImpact.UnitTest.GameTaskTests.AutoFightTests { public partial class DefaultAutoFightConfigTests { /// /// 测试默认战斗配置初始化,获取所有别名,结果应成功 /// [Fact] public void DefaultAutoFightConfig_Init_AllAliasShouldSuccess() { // // Do nothing // var sut = DefaultAutoFightConfig.CombatAvatarAliasToNameMap; // Assert.All(sut.Keys, alias => DefaultAutoFightConfig.AvatarAliasToStandardName(alias)); // 顺便测试一下查询别名方法的速度 } } }