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https://github.com/babalae/better-genshin-impact.git
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refactor: Identification Method Replacement and Packaging
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34
BetterGenshinImpact/GameTask/Model/SystemInfo.cs
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34
BetterGenshinImpact/GameTask/Model/SystemInfo.cs
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Windows.Win32.Foundation;
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namespace BetterGenshinImpact.GameTask.Model
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{
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public class SystemInfo
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{
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/// <summary>
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/// 显示器分辨率 无缩放
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/// </summary>
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public Size DisplaySize { get; set; }
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public string GameProcessName { get; set; }
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public int GameProcessId { get; set; }
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public nint GameProcessHandle { get; set; }
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/// <summary>
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/// 游戏窗口内分辨率
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/// </summary>
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public RECT GameScreenSize { get; set; }
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/// <summary>
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/// 素材缩放比例
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/// </summary>
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public double AssetScale { get; set; } = 1;
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}
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}
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