fix js pathingScript

This commit is contained in:
辉鸭蛋
2024-10-13 22:58:42 +08:00
parent 50aac5cea0
commit c4a7823c83
4 changed files with 11 additions and 11 deletions

View File

@@ -1,7 +1,6 @@
using System.Threading.Tasks;
using System.Text.Json;
using BetterGenshinImpact.GameTask.AutoPathing;
using BetterGenshinImpact.GameTask.AutoPathing;
using BetterGenshinImpact.GameTask.AutoPathing.Model;
using System.Threading.Tasks;
namespace BetterGenshinImpact.Core.Script.Dependence;
@@ -9,11 +8,7 @@ public class AutoPathingScript(string rootPath)
{
public async Task Run(string json)
{
var task = JsonSerializer.Deserialize<PathingTask>(json);
if (task == null)
{
return;
}
var task = PathingTask.BuildFromJson(json);
await new PathExecutor(CancellationContext.Instance.Cts).Pathing(task);
}