From 8b6548fb4066620ea730475ff446605c948060f1 Mon Sep 17 00:00:00 2001 From: Shatyuka Date: Fri, 16 May 2025 10:02:42 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8DWin10=E4=B8=8BWGC=E6=88=AA?= =?UTF-8?q?=E5=9B=BECOM=E9=94=99=E8=AF=AF=20(#1601)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Fischless.GameCapture/Graphics/GraphicsCapture.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Fischless.GameCapture/Graphics/GraphicsCapture.cs b/Fischless.GameCapture/Graphics/GraphicsCapture.cs index f1ac5508..5019924e 100644 --- a/Fischless.GameCapture/Graphics/GraphicsCapture.cs +++ b/Fischless.GameCapture/Graphics/GraphicsCapture.cs @@ -85,7 +85,7 @@ public class GraphicsCapture(bool captureHdr = false) : IGameCapture } _pixelFormat = DirectXPixelFormat.R16G16B16A16Float; - _captureFramePool = Direct3D11CaptureFramePool.CreateFreeThreaded( + _captureFramePool = Direct3D11CaptureFramePool.Create( _d3dDevice, _pixelFormat, 2, @@ -95,7 +95,7 @@ public class GraphicsCapture(bool captureHdr = false) : IGameCapture { // Fallback _pixelFormat = DirectXPixelFormat.B8G8R8A8UIntNormalized; - _captureFramePool = Direct3D11CaptureFramePool.CreateFreeThreaded( + _captureFramePool = Direct3D11CaptureFramePool.Create( _d3dDevice, _pixelFormat, 2,